Merge branch 'master' of https://github.com/pret/pokeemerald into ui-standardize

This commit is contained in:
GriffinR
2023-01-18 11:07:12 -05:00
1149 changed files with 44393 additions and 46317 deletions
+3 -3
View File
@@ -1008,7 +1008,7 @@ static bool8 LoadBerryBlenderGfx(void)
static void DrawBlenderBg(void)
{
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x1E, 0x14);
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, DISPLAY_TILE_WIDTH, DISPLAY_TILE_HEIGHT);
CopyBgTilemapBufferToVram(0);
ShowBg(0);
ShowBg(1);
@@ -1029,7 +1029,7 @@ static void InitBerryBlenderWindows(void)
for (i = 0; i < 5; i++)
FillWindowPixelBuffer(i, PIXEL_FILL(0));
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x1E, 0x14);
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, DISPLAY_TILE_WIDTH, DISPLAY_TILE_HEIGHT);
Menu_LoadStdPalAt(0xE0);
}
}
@@ -2676,7 +2676,7 @@ static void CB2_EndBlenderGame(void)
switch (Menu_ProcessInputNoWrapClearOnChoose())
{
case 1:
case -1:
case MENU_B_PRESSED:
sBerryBlender->yesNoAnswer = 1;
sBerryBlender->gameEndState++;
for (i = 0; i < BLENDER_MAX_PLAYERS; i++)