Merge branch 'master' of https://github.com/pret/pokeemerald into ui-standardize

This commit is contained in:
GriffinR
2023-01-18 11:07:12 -05:00
1149 changed files with 44393 additions and 46317 deletions

View File

@@ -314,8 +314,9 @@ static const struct ListMenuTemplate sDecorationItemsListMenuTemplate =
.cursorShadowPal = 3,
.lettersSpacing = FALSE,
.itemVerticalPadding = 0,
.scrollMultiple = FALSE,
.fontId = FONT_NARROW
.scrollMultiple = LIST_NO_MULTIPLE_SCROLL,
.fontId = FONT_NARROW,
.cursorKind = CURSOR_BLACK_ARROW,
};
#include "data/decoration/icon.h"
@@ -890,7 +891,7 @@ static void PrintDecorationItemMenuItems(u8 taskId)
StringCopy(sDecorationItemsMenu->names[i], gText_Cancel);
sDecorationItemsMenu->items[i].name = sDecorationItemsMenu->names[i];
sDecorationItemsMenu->items[i].id = -2;
sDecorationItemsMenu->items[i].id = LIST_CANCEL;
gMultiuseListMenuTemplate = sDecorationItemsListMenuTemplate;
gMultiuseListMenuTemplate.windowId = sDecorMenuWindowIds[WINDOW_DECORATION_CATEGORIES];
gMultiuseListMenuTemplate.totalItems = sDecorationItemsMenu->numMenuItems;
@@ -1000,7 +1001,7 @@ static void HandleDecorationItemsMenuInput(u8 taskId)
DestroyListMenuTask(tMenuTaskId, &sDecorationsScrollOffset, &sDecorationsCursorPos);
RemoveDecorationWindow(WINDOW_DECORATION_CATEGORIES);
RemoveDecorationItemsOtherWindows();
free(sDecorationItemsMenu);
Free(sDecorationItemsMenu);
sSecretBasePC_SelectedDecorationActions[tDecorationMenuCommand][0](taskId);
break;
}
@@ -1161,7 +1162,7 @@ static void DecorationItemsMenuAction_Cancel(u8 taskId)
RemoveDecorationItemsScrollIndicators();
RemoveDecorationItemsOtherWindows();
DestroyListMenuTask(tMenuTaskId, NULL, NULL);
free(sDecorationItemsMenu);
Free(sDecorationItemsMenu);
ReinitDecorationCategoriesWindow(taskId);
}
@@ -1211,7 +1212,7 @@ static void ShowDecorationOnMap_(u16 mapX, u16 mapY, u8 decWidth, u8 decHeight,
{
x = mapX + i;
attributes = GetMetatileAttributesById(NUM_TILES_IN_PRIMARY + gDecorations[decoration].tiles[j * decWidth + i]);
if (MetatileBehavior_IsSecretBaseImpassable(attributes & METATILE_ATTR_BEHAVIOR_MASK) == TRUE
if (MetatileBehavior_IsSecretBaseImpassable(attributes & METATILE_ATTR_BEHAVIOR_MASK) == TRUE
|| (gDecorations[decoration].permission != DECORPERM_PASS_FLOOR && (attributes >> METATILE_ATTR_LAYER_SHIFT) != METATILE_LAYER_TYPE_NORMAL))
impassableFlag = MAPGRID_COLLISION_MASK;
else
@@ -1482,7 +1483,7 @@ static bool8 IsSecretBaseTrainerSpot(u8 behaviorAt, u16 layerType)
// Can't place decoration where the player was standing when they interacted with the PC
static bool8 IsntInitialPosition(u8 taskId, s16 x, s16 y, u16 layerType)
{
if (x == gTasks[taskId].tInitialX + MAP_OFFSET
if (x == gTasks[taskId].tInitialX + MAP_OFFSET
&& y == gTasks[taskId].tInitialY + MAP_OFFSET
&& layerType != METATILE_LAYER_TYPE_NORMAL)
return FALSE;
@@ -1976,7 +1977,7 @@ static void SetDecorSelectionMetatiles(struct PlaceDecorationGraphicsDataBuffer
shape = data->decoration->shape;
for (i = 0; i < sDecorTilemaps[shape].size; i++)
{
data->tiles[sDecorTilemaps[shape].tiles[i]] = GetMetatile(data->decoration->tiles[sDecorTilemaps[shape].y[i]] * 8 + sDecorTilemaps[shape].x[i]);
data->tiles[sDecorTilemaps[shape].tiles[i]] = GetMetatile(data->decoration->tiles[sDecorTilemaps[shape].y[i]] * NUM_TILES_PER_METATILE + sDecorTilemaps[shape].x[i]);
}
}
@@ -2036,7 +2037,7 @@ static u8 gpu_pal_decompress_alloc_tag_and_upload(struct PlaceDecorationGraphics
SetDecorSelectionMetatiles(data);
SetDecorSelectionBoxOamAttributes(data->decoration->shape);
SetDecorSelectionBoxTiles(data);
CopyPalette(data->palette, ((u16 *)gTilesetPointer_SecretBaseRedCave->metatiles)[(data->decoration->tiles[0] * 8) + 7] >> 12);
CopyPalette(data->palette, ((u16 *)gTilesetPointer_SecretBaseRedCave->metatiles)[(data->decoration->tiles[0] * NUM_TILES_PER_METATILE) + 7] >> 12);
LoadSpritePalette(&sSpritePal_PlaceDecoration);
return CreateSprite(&sDecorationSelectorSpriteTemplate, 0, 0, 0);
}
@@ -2060,13 +2061,13 @@ static u8 AddDecorationIconObjectFromIconTable(u16 tilesTag, u16 paletteTag, u8
palette.data = GetDecorationIconPicOrPalette(decor, 1);
palette.tag = paletteTag;
LoadCompressedSpritePalette(&palette);
template = malloc(sizeof(struct SpriteTemplate));
template = Alloc(sizeof(struct SpriteTemplate));
*template = gItemIconSpriteTemplate;
template->tileTag = tilesTag;
template->paletteTag = paletteTag;
spriteId = CreateSprite(template, 0, 0, 0);
FreeItemIconTemporaryBuffers();
free(template);
Free(template);
return spriteId;
}
@@ -2092,7 +2093,7 @@ static u8 AddDecorationIconObjectFromObjectEvent(u16 tilesTag, u16 paletteTag, u
SetDecorSelectionMetatiles(&sPlaceDecorationGraphicsDataBuffer);
SetDecorSelectionBoxOamAttributes(sPlaceDecorationGraphicsDataBuffer.decoration->shape);
SetDecorSelectionBoxTiles(&sPlaceDecorationGraphicsDataBuffer);
CopyPalette(sPlaceDecorationGraphicsDataBuffer.palette, ((u16 *)gTilesetPointer_SecretBaseRedCave->metatiles)[(sPlaceDecorationGraphicsDataBuffer.decoration->tiles[0] * 8) + 7] >> 12);
CopyPalette(sPlaceDecorationGraphicsDataBuffer.palette, ((u16 *)gTilesetPointer_SecretBaseRedCave->metatiles)[(sPlaceDecorationGraphicsDataBuffer.decoration->tiles[0] * NUM_TILES_PER_METATILE) + 7] >> 12);
sheet.data = sPlaceDecorationGraphicsDataBuffer.image;
sheet.size = sDecorShapeSizes[sPlaceDecorationGraphicsDataBuffer.decoration->shape] * TILE_SIZE_4BPP;
sheet.tag = tilesTag;
@@ -2105,7 +2106,7 @@ static u8 AddDecorationIconObjectFromObjectEvent(u16 tilesTag, u16 paletteTag, u
template->tileTag = tilesTag;
template->paletteTag = paletteTag;
spriteId = CreateSprite(template, 0, 0, 0);
free(template);
Free(template);
}
else
{