Merge branch 'master' of https://github.com/pret/pokeemerald into ui-standardize

This commit is contained in:
GriffinR
2023-01-18 11:07:12 -05:00
1149 changed files with 44393 additions and 46317 deletions

View File

@@ -665,7 +665,7 @@ void StartDodrioBerryPicking(u16 partyId, void (*exitCallback)(void))
{
sExitingGame = FALSE;
if (gReceivedRemoteLinkPlayers != 0 && (sGame = AllocZeroed(sizeof(*sGame))))
if (gReceivedRemoteLinkPlayers && (sGame = AllocZeroed(sizeof(*sGame))))
{
ResetTasksAndSprites();
InitDodrioGame(sGame);
@@ -775,7 +775,7 @@ static void Task_StartDodrioGame(u8 taskId)
case 3:
if (IsLinkTaskFinished())
{
if (gReceivedRemoteLinkPlayers != 0)
if (gReceivedRemoteLinkPlayers)
{
LoadWirelessStatusIndicatorSpriteGfx();
CreateWirelessStatusIndicatorSprite(0, 0);
@@ -4675,7 +4675,7 @@ static void ShowNames(void)
ClearWindowTilemap(sGfx->windowIds[i]);
RemoveWindow(sGfx->windowIds[i]);
}
FillBgTilemapBufferRect_Palette0(BG_INTERFACE, 0, 0, 0, 30, 20);
FillBgTilemapBufferRect_Palette0(BG_INTERFACE, 0, 0, 0, DISPLAY_TILE_WIDTH, DISPLAY_TILE_HEIGHT);
CopyBgTilemapBufferToVram(BG_INTERFACE);
sGfx->finished = TRUE;
}
@@ -4859,7 +4859,7 @@ static void ShowResults(void)
sGfx->state++;
}
FillBgTilemapBufferRect_Palette0(BG_INTERFACE, 0, 0, 5, 30, 15);
FillBgTilemapBufferRect_Palette0(BG_INTERFACE, 0, 0, 5, DISPLAY_TILE_WIDTH, DISPLAY_TILE_HEIGHT - 5);
RemoveWindow(sGfx->windowIds[1]);
sGfx->windowIds[1] = AddWindow(&sWindowTemplate_Prize);
ClearWindowTilemap(sGfx->windowIds[1]);
@@ -4917,7 +4917,7 @@ static void ShowResults(void)
ClearWindowTilemap(sGfx->windowIds[1]);
RemoveWindow(sGfx->windowIds[0]);
RemoveWindow(sGfx->windowIds[1]);
FillBgTilemapBufferRect_Palette0(BG_INTERFACE, 0, 0, 0, 30, 20);
FillBgTilemapBufferRect_Palette0(BG_INTERFACE, 0, 0, 0, DISPLAY_TILE_WIDTH, DISPLAY_TILE_HEIGHT);
CopyBgTilemapBufferToVram(BG_INTERFACE);
sGfx->finished = TRUE;
break;
@@ -5012,7 +5012,7 @@ static void Msg_WantToPlayAgain(void)
ClearWindowTilemap(sGfx->windowIds[WIN_YES_NO]);
RemoveWindow(sGfx->windowIds[WIN_PLAY_AGAIN]);
RemoveWindow(sGfx->windowIds[WIN_YES_NO]);
FillBgTilemapBufferRect_Palette0(BG_INTERFACE, 0, 0, 0, 30, 20);
FillBgTilemapBufferRect_Palette0(BG_INTERFACE, 0, 0, 0, DISPLAY_TILE_WIDTH, DISPLAY_TILE_HEIGHT);
CopyBgTilemapBufferToVram(BG_INTERFACE);
sGfx->finished = TRUE;
break;
@@ -5044,7 +5044,7 @@ static void Msg_SavingDontTurnOff(void)
sGfx->state++;
break;
default:
FillBgTilemapBufferRect_Palette0(BG_INTERFACE, 0, 0, 0, 30, 20);
FillBgTilemapBufferRect_Palette0(BG_INTERFACE, 0, 0, 0, DISPLAY_TILE_WIDTH, DISPLAY_TILE_HEIGHT);
CopyBgTilemapBufferToVram(BG_INTERFACE);
sGfx->finished = TRUE;
break;
@@ -5083,7 +5083,7 @@ static void EraseMessage(void)
{
ClearWindowTilemap(sGfx->windowIds[0]);
RemoveWindow(sGfx->windowIds[0]);
FillBgTilemapBufferRect_Palette0(BG_INTERFACE, 0, 0, 0, 30, 20);
FillBgTilemapBufferRect_Palette0(BG_INTERFACE, 0, 0, 0, DISPLAY_TILE_WIDTH, DISPLAY_TILE_HEIGHT);
CopyBgTilemapBufferToVram(BG_INTERFACE);
sGfx->finished = TRUE;
}
@@ -5121,7 +5121,7 @@ static void Msg_SomeoneDroppedOut(void)
sGfx->playAgainState = PLAY_AGAIN_DROPPED;
ClearWindowTilemap(sGfx->windowIds[0]);
RemoveWindow(sGfx->windowIds[0]);
FillBgTilemapBufferRect_Palette0(BG_INTERFACE, 0, 0, 0, 30, 20);
FillBgTilemapBufferRect_Palette0(BG_INTERFACE, 0, 0, 0, DISPLAY_TILE_WIDTH, DISPLAY_TILE_HEIGHT);
CopyBgTilemapBufferToVram(BG_INTERFACE);
sGfx->finished = TRUE;
break;