decompile menu helpers
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@@ -14,29 +14,27 @@ struct YesNoFuncTable
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// Exported RAM declarations
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// Exported ROM declarations
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void sub_812220C(struct ItemSlot *, u8, u8 *, u8 *, u8);
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void sub_812225C(u16 *, u16 *, u8, u8);
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void sub_8122298(u16 *, u16 *, u8, u8, u8);
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void sub_8121F68(u8 taskId, const struct YesNoFuncTable *data);
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bool8 sub_81221AC(void);
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bool8 sub_81221EC(void);
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void ResetVramOamAndBgCntRegs(void);
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void SetVBlankHBlankCallbacksToNull(void);
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void ResetAllBgsCoordinates(void);
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void SetVBlankHBlankCallbacksToNull(void);
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void DisplayMessageAndContinueTask(u8 taskId, u8 windowId, u16 arg2, u8 arg3, u8 fontId, u8 textSpeed, const u8 *string, void *taskFunc);
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bool16 RunTextPrintersRetIsActive(u8 textPrinterId);
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void sub_8122344(u8 *arg0, u8 arg1);
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void sub_81223B0(u8 *arg0, u8 arg1);
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void LoadListMenuArrowsGfx(void);
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void sub_81223FC(u8 *a0, u8 count, u8 a2);
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void sub_8122448(u8 *a0, u8 count, u16 x, u16 y);
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void DisplayMessageAndContinueTask(u8 taskId, u8 arg1, u16 arg2, u8 arg3, u8 arg4, u8 textSpeed, const u8 *string, void *taskFunc);
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void sub_8121F68(u8 taskId, const struct YesNoFuncTable *data);
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void CreateYesNoMenuWithCallbacks(u8 taskId, const struct WindowTemplate *template, u8 arg2, u8 arg3, u8 arg4, u16 tileStart, u8 palette, const struct YesNoFuncTable *yesNo);
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bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1);
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u8 GetLRKeysState(void);
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u8 sub_812210C(void);
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bool8 sub_81221EC(void);
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bool8 sub_8122148(u16 itemId);
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bool8 itemid_80BF6D8_mail_related(u16 itemId);
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bool8 sub_81221AC(void);
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bool8 sub_8122148(u16);
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bool8 AdjustQuantityAccordingToDPadInput(s16*, u16);
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bool8 itemid_80BF6D8_mail_related(u16);
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bool8 sub_81221EC(void);
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void sub_812220C(struct ItemSlot *slots, u8 count, u8 *arg2, u8 *usedSlotsCount, u8 maxUsedSlotsCount);
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void sub_812225C(u16 *arg0, u16 *arg1, u8 arg2, u8 arg3);
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void sub_8122298(u16 *arg0, u16 *arg1, u8 arg2, u8 arg3, u8 arg4);
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void LoadListMenuArrowsGfx(void);
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void sub_8122344(u8 *spriteIds, u8 count);
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void sub_81223B0(u8 *spriteIds, u8 count);
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void sub_81223FC(u8 *spriteIds, u8 count, bool8 invisible);
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void sub_8122448(u8 *spriteIds, u8 count, s16 x, u16 y);
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#endif //GUARD_MENU_HELPERS_H
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