Some battle anim review changes

This commit is contained in:
GriffinR
2020-02-19 13:13:28 -05:00
committed by huderlem
parent 1ba12dc050
commit 0d651c7c9e
14 changed files with 74 additions and 74 deletions
+6 -6
View File
@@ -2759,7 +2759,7 @@ static void AnimConstrictBindingStep1(struct Sprite* sprite)
{
u8 spriteId;
if ((u16)gBattleAnimArgs[7] == 0xFFFF)
if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF)
{
sprite->affineAnimPaused = 0;
spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
@@ -2833,7 +2833,7 @@ static void AnimTask_DuplicateAndShrinkToPosStep1(u8 taskId)
static void AnimTask_DuplicateAndShrinkToPosStep2(u8 taskId)
{
if ((u16)gBattleAnimArgs[7] == 0xFFFF)
if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF)
{
if (gTasks[taskId].data[0] == 0)
{
@@ -3653,7 +3653,7 @@ void AnimTask_CycleMagicalLeafPal(u8 taskId)
break;
}
if (gBattleAnimArgs[7] == -1)
if (gBattleAnimArgs[ARG_RET_ID] == -1)
DestroyAnimVisualTask(taskId);
}
@@ -4353,7 +4353,7 @@ static void AnimLockOnTargetStep4(struct Sprite* sprite)
static void AnimLockOnTargetStep5(struct Sprite* sprite)
{
if ((u16)gBattleAnimArgs[7] == 0xFFFF)
if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF)
{
sprite->data[1] = 0;
sprite->data[0] = 0;
@@ -4845,7 +4845,7 @@ void AnimConversion(struct Sprite* sprite)
sprite->data[0]++;
}
if ((u16)gBattleAnimArgs[7] == 0xFFFF)
if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF)
DestroyAnimSprite(sprite);
}
@@ -4853,7 +4853,7 @@ void AnimTask_ConversionAlphaBlend(u8 taskId)
{
if (gTasks[taskId].data[2] == 1)
{
gBattleAnimArgs[7] = 0xFFFF;
gBattleAnimArgs[ARG_RET_ID] = 0xFFFF;
gTasks[taskId].data[2]++;
}
else if (gTasks[taskId].data[2] == 2)