Some battle anim review changes

This commit is contained in:
GriffinR
2020-02-19 13:13:28 -05:00
committed by huderlem
parent 1ba12dc050
commit 0d651c7c9e
14 changed files with 74 additions and 74 deletions
+2 -2
View File
@@ -426,7 +426,7 @@ void unc_080B08A0(struct Sprite *sprite)
void sub_810CE68(struct Sprite *sprite)
{
if (gBattleAnimArgs[7] == 1 && GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
if (gBattleAnimArgs[ARG_RET_ID] == 1 && GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
gBattleAnimArgs[3] = -gBattleAnimArgs[3];
@@ -1027,7 +1027,7 @@ void AnimTask_MoveSkyUppercutBg(u8 taskId)
task->data[9] &= 0xFF;
task->data[10] &= 0xFF;
if (gBattleAnimArgs[7] == -1)
if (gBattleAnimArgs[ARG_RET_ID] == -1)
{
gBattle_BG3_X = 0;
gBattle_BG3_Y = 0;