Allow names for voicegroups and use a macro for use with drumsets (#2149)
mid2agb has been modified to allow more than just numbers when naming voicegroups and voicegroups have been renamed to match. A "voice_group" macro has been set up with a optional parameter for the starting note will shift the offset by the specified amount * 0xC which is the length of 1 voice in a voicegroup. All drumset voicegroups have a "starting_note" of 36.
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@@ -261,7 +261,7 @@ const struct PokemonCrySong gPokemonCrySongTemplate =
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.blockCount = 0,
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.priority = 255,
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.reverb = 0,
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.tone = (struct ToneData *)&voicegroup000,
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.tone = (struct ToneData *)&voicegroup_dummy,
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.part = {NULL, NULL},
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.gap = 0,
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.part0 = TUNE,
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