Make battle tower compile

This commit is contained in:
DizzyEggg
2018-10-27 00:04:18 +02:00
parent 52be8eeaf1
commit 0e6fbbfe09
2 changed files with 10 additions and 16 deletions

View File

@@ -57,18 +57,12 @@ struct UnkStruct_860DD10
extern void sub_81B8558(void);
extern u32 sub_81A39C4(void);
extern u16 sub_8162548(u8, u8);
extern u16 RandomizeFacilityTrainerMonId(u16);
extern u8 SetFacilityPtrsGetLevel(void);
extern u16 sub_81A5060(u8 monId, u8 moveSlotId);
extern u8 sub_81A50F0(u8, u8);
extern u8 sub_81A50B0(u8);
extern void SetBattleFacilityTrainerGfxId(u16, u8);
extern void sub_81A4C30(void);
extern bool8 sub_81A3610(void);
extern u16 sub_81A4FF0(u8);
extern u8 GetFrontierTrainerFrontSpriteId(u16);
extern u8 GetFrontierOpponentClass(u16);
extern void ReducePlayerPartyToThree(void);
extern u8 gUnknown_0203CEF8[];
@@ -5561,7 +5555,7 @@ static u16 GetWinningMove(s32 winnerTournamentId, s32 loserTournamentId, u8 roun
u16 bestScore = 0;
u16 bestId = 0;
s32 movePower = 0;
SetFacilityPtrsGetLevel(); // Unused return variable.
SetFacilityPtrsGetLevel();
// Calc move points of all 4 moves for all 3 pokemon hitting all 3 target mons.
for (i = 0; i < 3; i++)
@@ -6425,7 +6419,7 @@ static void DecideRoundWinners(u8 roundId)
static void CopyDomeTrainerName(u8 *dst, u16 trainerId)
{
s32 i = 0;
SetFacilityPtrsGetLevel(); // Unused return value.
SetFacilityPtrsGetLevel();
if (trainerId == TRAINER_FRONTIER_BRAIN)
{