Shorter names for engine/controller communication enum members

This commit is contained in:
DavidJCobb
2025-05-02 00:01:15 -04:00
parent 7ee3043c58
commit 0f17e70371
17 changed files with 234 additions and 225 deletions
+1 -1
View File
@@ -204,7 +204,7 @@ u32 BattlePalace_TryEscapeStatus(u8 battlerId)
if (effect == 2)
{
gActiveBattler = battlerId;
BtlController_EmitSetMonData(BATTLELINKCOMMTYPE_ENGINE_TO_CONTROLLER, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1);
BtlController_EmitSetMonData(B_COMM_TO_CONTROLLER, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1);
MarkBattlerForControllerExec(gActiveBattler);
}