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10
include/bg.h
10
include/bg.h
@@ -1,6 +1,16 @@
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#ifndef GUARD_BG_H
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#define GUARD_BG_H
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struct BGCntrlBitfield // for the I/O registers
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{
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volatile u16 priority:2;
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volatile u16 charBaseBlock:2;
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volatile u16 field_0_2:4;
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volatile u16 field_1_0:5;
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volatile u16 areaOverflowMode:1;
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volatile u16 screenSize:2;
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};
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enum
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{
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BG_CTRL_ATTR_VISIBLE = 1,
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