battle tent start and create frontier struct in saveblock
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@@ -8,5 +8,8 @@ void sub_81A8AF8(void);
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bool8 InBattlePike(void);
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void sub_819FA50(void);
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void sub_81AA078(u16*, u8);
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void sub_81A4C30(void);
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void sub_819A4F8(void);
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void sub_819DC00(void);
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#endif // GUARD_BATTLE_FRONTIER_2_H
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