battle tent start and create frontier struct in saveblock
This commit is contained in:
112
include/global.h
112
include/global.h
@@ -314,62 +314,30 @@ struct EmeraldBattleTowerRecord
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/*0xE8*/ u32 checksum;
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};
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struct SaveBlock2
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struct BattleFrontier
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{
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/*0x00*/ u8 playerName[PLAYER_NAME_LENGTH];
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/*0x08*/ u8 playerGender; // MALE, FEMALE
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/*0x09*/ u8 specialSaveWarp;
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/*0x0A*/ u8 playerTrainerId[4];
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/*0x0E*/ u16 playTimeHours;
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/*0x10*/ u8 playTimeMinutes;
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/*0x11*/ u8 playTimeSeconds;
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/*0x12*/ u8 playTimeVBlanks;
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/*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A]
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/*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST]
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u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes
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u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO]
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u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET]
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u16 optionsBattleSceneOff:1; // whether battle animations are disabled
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u16 regionMapZoom:1; // whether the map is zoomed in
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/*0x18*/ struct Pokedex pokedex;
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/*0x90*/ u8 filler_90[0x8];
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/*0x98*/ struct Time localTimeOffset;
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/*0xA0*/ struct Time lastBerryTreeUpdate;
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/*0xA8*/ u32 field_A8;
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/*0xAC*/ u32 encryptionKey;
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// TODO: fix and verify labels
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/*0xB0*/ u8 field_B0;
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/*0xB1*/ u8 field_B1;
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/*0xB2*/ u8 field_B2_0:3;
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/*0xB2*/ u8 field_B2_1:2;
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/*0xB3*/ u8 field_B3[0x29];
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/*0xDC*/ struct UnkRecordMixingStruct field_DC[4];
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/*0x1EC*/ struct BerryCrush berryCrush;
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/*0x1FC*/ struct PokemonJumpResults pokeJump;
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/*0x20C*/ struct BerryPickingResults berryPick;
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/*0x21C*/ u8 field_21C[1032];
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/*0x624*/ u16 contestLinkResults[20]; // 4 positions for 5 categories, possibly a struct or a 2d array
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// All below could be a one giant struct
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/*0x64C*/ struct EmeraldBattleTowerRecord battleTower;
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/*0x738*/ struct UnknownSaveBlock2Struct field_738[5]; // No idea here, it's probably wrong, no clue.
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/*0xBD4*/ u16 field_BD4;
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/*0xBD6*/ u16 field_BD6;
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/*0xBD8*/ u8 field_BD8[11];
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/*0xBE3*/ u8 filler_BE3[8];
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/*0xBE3*/ u8 field_BE3[8];
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/*0xBEB*/ u8 field_BEB;
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/*0xBE3*/ u8 filler_BEC[189];
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/*0xCA9*/ u8 frontierChosenLvl : 2; // 0x1, 0x2 -> 0x3
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/*0xCA9*/ u8 field_CA9_a : 1; // 0x4
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/*0xCA9*/ u8 field_CA9_b : 1; // 0x8
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/*0xCA9*/ u8 field_CA9_c : 1; // 0x10
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/*0xCA9*/ u8 field_CA9_d : 1; // 0x20
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/*0xCA9*/ u8 field_CA9_e : 1; // 0x40
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/*0xCA9*/ u8 field_CA9_f : 1; // 0x80
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/*0xBEC*/ u8 filler_BEC[16];
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/*0xBFC*/ u16 ecwords_BFC[6];
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/*0xC08*/ u16 ecwords_C08[6];
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/*0xC14*/ u16 ecwords_C14[6];
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/*0xC20*/ u8 filler_C20[0x88];
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/*0xCA8*/ u8 field_CA8;
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/*0xCA9*/ u8 chosenLvl:2; // 0x1, 0x2 -> 0x3
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/*0xCA9*/ u8 field_CA9_a:1; // 0x4
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/*0xCA9*/ u8 field_CA9_b:1; // 0x8
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/*0xCA9*/ u8 field_CA9_c:1; // 0x10
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/*0xCA9*/ u8 field_CA9_d:1; // 0x20
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/*0xCA9*/ u8 field_CA9_e:1; // 0x40
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/*0xCA9*/ u8 field_CA9_f:1; // 0x80
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/*0xCAA*/ u16 field_CAA[4];
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/*0xCB2*/ u16 battlePyramidWildHeaderId;
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/*0xCB2*/ u16 field_CB2;
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/*0xCB4*/ u16 field_CB4[30];
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/*0xCF0*/ u16 field_CF0[2];
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/*0xCF4*/ u16 field_CF4[2];
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@@ -416,21 +384,61 @@ struct SaveBlock2
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/*0xE04*/ u16 field_E04;
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/*0xE06*/ u16 field_E06;
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/*0xE08*/ u16 field_E08[9];
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/*0xE1A*/ u16 battlePyramidFloor; // possibly?
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/*0xE1A*/ u16 field_E1A;
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/*0xE1C*/ u16 field_E1C;
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/*0xE1E*/ u16 field_E1E[7];
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/*0xE2C*/ struct PyramidBag pyramidBag;
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/*0x???*/ u8 field_unkown[6];
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/*0xE6E*/ u16 battleTentWinStreak;
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/*0xE58*/ u16 field_E58;
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/*0xE6A*/ u16 field_E6A;
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/*0xE6C*/ u16 field_E6C;
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/*0xE6E*/ u16 field_E6E;
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/*0xE70*/ u8 field_E70[72];
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/*0xEB8*/ u16 frontierBattlePoints;
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/*0xEBA*/ u8 field_EBA[39];
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/*0xEE1*/ u8 field_EE1[2][PLAYER_NAME_LENGTH];
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/*0xEF1*/ u8 field_EF1[2][4];
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/*0xEF9*/ u8 field_EF9[51];
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// sizeof=0xF2C
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};
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struct SaveBlock2
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{
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/*0x00*/ u8 playerName[PLAYER_NAME_LENGTH];
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/*0x08*/ u8 playerGender; // MALE, FEMALE
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/*0x09*/ u8 specialSaveWarp;
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/*0x0A*/ u8 playerTrainerId[4];
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/*0x0E*/ u16 playTimeHours;
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/*0x10*/ u8 playTimeMinutes;
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/*0x11*/ u8 playTimeSeconds;
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/*0x12*/ u8 playTimeVBlanks;
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/*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A]
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/*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST]
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u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes
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u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO]
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u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET]
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u16 optionsBattleSceneOff:1; // whether battle animations are disabled
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u16 regionMapZoom:1; // whether the map is zoomed in
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/*0x18*/ struct Pokedex pokedex;
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/*0x90*/ u8 filler_90[0x8];
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/*0x98*/ struct Time localTimeOffset;
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/*0xA0*/ struct Time lastBerryTreeUpdate;
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/*0xA8*/ u32 field_A8;
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/*0xAC*/ u32 encryptionKey;
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// TODO: fix and verify labels
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/*0xB0*/ u8 field_B0;
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/*0xB1*/ u8 field_B1;
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/*0xB2*/ u8 field_B2_0:3;
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/*0xB2*/ u8 field_B2_1:2;
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/*0xB3*/ u8 field_B3[0x29];
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/*0xDC*/ struct UnkRecordMixingStruct field_DC[4];
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/*0x1EC*/ struct BerryCrush berryCrush;
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/*0x1FC*/ struct PokemonJumpResults pokeJump;
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/*0x20C*/ struct BerryPickingResults berryPick;
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/*0x21C*/ u8 field_21C[1032];
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/*0x624*/ u16 contestLinkResults[20]; // 4 positions for 5 categories, possibly a struct or a 2d array
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/*0x64C*/ struct BattleFrontier frontier;
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}; // sizeof=0xF2C
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extern struct SaveBlock2 *gSaveBlock2Ptr;
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struct SecretBaseParty
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