battle tent start and create frontier struct in saveblock

This commit is contained in:
DizzyEggg
2018-06-17 12:30:09 +02:00
parent f807eb1f2d
commit 0fe3e612eb
23 changed files with 464 additions and 805 deletions

View File

@@ -5102,7 +5102,7 @@ bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavi
}
if (gMapHeader.mapDataId == 0x169)
{
headerId = gSaveBlock2Ptr->battlePyramidWildHeaderId;
headerId = gSaveBlock2Ptr->frontier.field_CB2;
if (previousMetaTileBehavior != currMetaTileBehavior && !DoGlobalWildEncounterDiceRoll())
return FALSE;
else if (DoWildEncounterRateTest(gBattlePyramidWildMonHeaders[headerId].landMonsInfo->encounterRate, FALSE) != TRUE)
@@ -5240,7 +5240,7 @@ bool8 SweetScentWildEncounter(void)
}
if (gMapHeader.mapDataId == 0x169)
{
headerId = gSaveBlock2Ptr->battlePyramidWildHeaderId;
headerId = gSaveBlock2Ptr->frontier.field_CB2;
if (TryGenerateWildMon(gBattlePyramidWildMonHeaders[headerId].landMonsInfo, WILD_AREA_LAND, 0) != TRUE)
return FALSE;