pokemon 3 is almost decompiled
This commit is contained in:
+2
-2
@@ -2,8 +2,8 @@
|
||||
#define GUARD_FLAGS_H
|
||||
|
||||
#define TRAINER_FLAG_START 0x500
|
||||
#define TRAINERS_FLAG_NO 0x360
|
||||
#define CODE_FLAGS (TRAINER_FLAG_START + TRAINERS_FLAG_NO)
|
||||
#define TRAINERS_FLAG_NO 0x356
|
||||
#define CODE_FLAGS (TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA)
|
||||
|
||||
// SYSTEM FLAGS
|
||||
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
#ifndef GUARD_POKEDEX_H
|
||||
#define GUARD_POKEDEX_H
|
||||
|
||||
void ResetPokedex(void);
|
||||
const u8 *GetPokemonCategory(u16);
|
||||
u16 GetPokedexHeightWeight(u16 dexNum, u8 data);
|
||||
u16 GetNationalPokedexCount(u8);
|
||||
u16 GetHoennPokedexCount(u8);
|
||||
|
||||
enum
|
||||
{
|
||||
FLAG_GET_SEEN,
|
||||
FLAG_GET_CAUGHT,
|
||||
FLAG_SET_SEEN,
|
||||
FLAG_SET_CAUGHT
|
||||
};
|
||||
|
||||
u8 GetSetPokedexFlag(u16 nationalNum, u8 caseId);
|
||||
|
||||
#endif // GUARD_POKEDEX_H
|
||||
@@ -1,6 +1,7 @@
|
||||
#ifndef GUARD_TRAINER_IDS_H
|
||||
#define GUARD_TRAINER_IDS_H
|
||||
|
||||
#define TRAINER_ID_STEVEN 804
|
||||
#define NO_OF_TRAINERS 854
|
||||
#define TRAINER_ID_STEVEN 804
|
||||
|
||||
#endif // GUARD_TRAINER_IDS_H
|
||||
|
||||
Reference in New Issue
Block a user