hp printing in healthboxes done I hope
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@@ -931,6 +931,8 @@ struct MonSpritesGfx
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void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon
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void* sprites[4];
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struct SpriteTemplate templates[4];
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u8 field_74[0x100];
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u8 *fontPixels;
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};
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extern struct BattleSpritesGfx* gMonSpritesGfx;
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