start working on battle setup

This commit is contained in:
DizzyEggg
2017-11-28 23:02:09 +01:00
parent 18c6b8efc2
commit 10470ef536
42 changed files with 763 additions and 1308 deletions
+12 -12
View File
@@ -1961,7 +1961,7 @@ mapldr_080842E8: @ 80B69FC
movs r1, 0
bl CreateTask
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeMapObjects
ldr r1, =gFieldCallback
movs r0, 0
str r0, [r1]
@@ -2057,7 +2057,7 @@ mapldr_08084390: @ 80B6AA4
bl FieldObjectTurn
_080B6AE6:
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeMapObjects
ldr r1, =gFieldCallback
movs r0, 0
str r0, [r1]
@@ -2116,7 +2116,7 @@ sub_80B6B68: @ 80B6B68
bl sub_8085784
bl pal_fill_for_maplights
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeMapObjects
ldr r0, =sub_80B6B94
movs r1, 0
bl CreateTask
@@ -2534,7 +2534,7 @@ _080B6E9A:
sub_80B6EC0: @ 80B6EC0
push {r4,lr}
adds r4, r0, 0
bl player_bitmagic
bl FreezeMapObjects
bl CameraObjectReset2
ldrb r0, [r4, 0xA]
bl sub_80E1558
@@ -3476,7 +3476,7 @@ sub_80B764C: @ 80B764C
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
bl player_bitmagic
bl FreezeMapObjects
bl CameraObjectReset2
movs r0, 0
bl SetCameraPanningCallback
@@ -3807,7 +3807,7 @@ sub_80B78EC: @ 80B78EC
adds r5, r0, 0
adds r4, r1, 0
bl CameraObjectReset2
bl player_bitmagic
bl FreezeMapObjects
ldr r1, =gPlayerAvatar
movs r0, 0x1
strb r0, [r1, 0x6]
@@ -4055,7 +4055,7 @@ sub_80B7AE8: @ 80B7AE8
push {r4,r5,lr}
adds r5, r0, 0
adds r4, r1, 0
bl player_bitmagic
bl FreezeMapObjects
bl CameraObjectReset2
ldr r1, =gPlayerAvatar
movs r0, 0x1
@@ -4287,7 +4287,7 @@ _080B7CC4:
sub_80B7CC8: @ 80B7CC8
push {lr}
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeMapObjects
ldr r0, =sub_80B7CE4
movs r1, 0x50
bl CreateTask
@@ -4461,7 +4461,7 @@ mapldr_080859D4: @ 80B7E48
bl sub_8085784
bl pal_fill_for_maplights
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeMapObjects
ldr r1, =gFieldCallback
movs r0, 0
str r0, [r1]
@@ -4672,7 +4672,7 @@ sub_80B800C: @ 80B800C
push {r4,lr}
adds r4, r0, 0
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeMapObjects
bl CameraObjectReset2
bl player_get_direction_lower_nybble
lsls r0, 24
@@ -4906,7 +4906,7 @@ mapldr_08085D88: @ 80B8200
bl sub_8085784
bl pal_fill_for_maplights
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeMapObjects
ldr r1, =gFieldCallback
movs r0, 0
str r0, [r1]
@@ -6334,7 +6334,7 @@ sub_80B8DB4: @ 80B8DB4
push {r6}
adds r4, r0, 0
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeMapObjects
ldr r5, =gPlayerAvatar
movs r0, 0x1
strb r0, [r5, 0x6]