start working on battle setup

This commit is contained in:
DizzyEggg
2017-11-28 23:02:09 +01:00
parent 18c6b8efc2
commit 10470ef536
42 changed files with 763 additions and 1308 deletions
+16 -16
View File
@@ -7527,15 +7527,15 @@ SetSav1Weather: @ 80AED7C
.pool
thumb_func_end SetSav1Weather
thumb_func_start sav1_get_weather_probably
sav1_get_weather_probably: @ 80AEDAC
thumb_func_start GetSav1Weather
GetSav1Weather: @ 80AEDAC
ldr r0, =gSaveBlock1Ptr
ldr r0, [r0]
adds r0, 0x2E
ldrb r0, [r0]
bx lr
.pool
thumb_func_end sav1_get_weather_probably
thumb_func_end GetSav1Weather
thumb_func_start sub_80AEDBC
sub_80AEDBC: @ 80AEDBC
@@ -7565,7 +7565,7 @@ sub_80AEDBC: @ 80AEDBC
sub_80AEDF0: @ 80AEDF0
push {lr}
bl SetSav1Weather
bl sav1_get_weather_probably
bl GetSav1Weather
lsls r0, 24
lsrs r0, 24
bl weather_set
@@ -7577,7 +7577,7 @@ sub_80AEDF0: @ 80AEDF0
sub_80AEE08: @ 80AEE08
push {lr}
bl SetSav1Weather
bl sav1_get_weather_probably
bl GetSav1Weather
lsls r0, 24
lsrs r0, 24
bl sub_80AB104
@@ -7588,7 +7588,7 @@ sub_80AEE08: @ 80AEE08
thumb_func_start DoCurrentWeather
DoCurrentWeather: @ 80AEE20
push {r4,r5,lr}
bl sav1_get_weather_probably
bl GetSav1Weather
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0xF
@@ -7632,7 +7632,7 @@ _080AEE6E:
thumb_func_start sub_80AEE84
sub_80AEE84: @ 80AEE84
push {r4,r5,lr}
bl sav1_get_weather_probably
bl GetSav1Weather
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0xF
@@ -8382,7 +8382,7 @@ _080AF46C:
_080AF480:
movs r0, 0
bl sub_80AF0F4
bl player_bitmagic
bl FreezeMapObjects
adds r0, r6, 0
adds r1, r7, 0
bl PlayerGetDestCoords
@@ -8508,7 +8508,7 @@ _080AF580:
_080AF58A:
movs r0, 0
bl sub_80AF0F4
bl player_bitmagic
bl FreezeMapObjects
adds r0, r6, 0
adds r1, r7, 0
bl PlayerGetDestCoords
@@ -8583,7 +8583,7 @@ task_map_chg_seq_0807E2CC: @ 80AF610
b _080AF65A
.pool
_080AF634:
bl player_bitmagic
bl FreezeMapObjects
bl ScriptContext2_Enable
ldrh r0, [r4, 0x8]
adds r0, 0x1
@@ -9062,7 +9062,7 @@ _080AFA34:
beq _080AFA6C
b _080AFA7C
_080AFA3A:
bl player_bitmagic
bl FreezeMapObjects
bl ScriptContext2_Enable
b _080AFA64
_080AFA44:
@@ -9133,7 +9133,7 @@ _080AFAC0:
.4byte _080AFBB8
.4byte _080AFBD4
_080AFAD4:
bl player_bitmagic
bl FreezeMapObjects
adds r0, r4, 0
adds r1, r6, 0
bl PlayerGetDestCoords
@@ -9290,7 +9290,7 @@ _080AFC1C:
beq _080AFC46
b _080AFC56
_080AFC22:
bl player_bitmagic
bl FreezeMapObjects
bl ScriptContext2_Enable
b _080AFC3E
_080AFC2C:
@@ -9877,7 +9877,7 @@ sub_80B009C: @ 80B009C
lsls r0, 24
lsrs r0, 24
adds r4, r0, 0
bl sav1_get_flash_used_on_map
bl Overworld_GetFlashLevel
lsls r0, 24
lsrs r0, 24
movs r5, 0
@@ -9982,7 +9982,7 @@ task0A_mpl_807E31C: @ 80B0160
b _080B01B6
.pool
_080B0184:
bl player_bitmagic
bl FreezeMapObjects
bl ScriptContext2_Enable
bl sub_808D194
ldrh r0, [r4, 0x8]
@@ -10033,7 +10033,7 @@ _080B01E4:
beq _080B022A
b _080B023A
_080B01EE:
bl player_bitmagic
bl FreezeMapObjects
bl ScriptContext2_Enable
movs r0, 0x2D
bl PlaySE