start working on battle setup

This commit is contained in:
DizzyEggg
2017-11-28 23:02:09 +01:00
parent 18c6b8efc2
commit 10470ef536
42 changed files with 763 additions and 1308 deletions
+1 -1
View File
@@ -1396,7 +1396,7 @@ static s32 GetWildMonTableIdInAlteringCave(u16 species)
void SetWildMonHeldItem(void)
{
if (!(gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID | BATTLE_TYPE_x100000)))
if (!(gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID | BATTLE_TYPE_PIKE)))
{
u16 rnd = Random() % 100;
u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, 0);