start working on battle setup
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@@ -1396,7 +1396,7 @@ static s32 GetWildMonTableIdInAlteringCave(u16 species)
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void SetWildMonHeldItem(void)
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{
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if (!(gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID | BATTLE_TYPE_x100000)))
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if (!(gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID | BATTLE_TYPE_PIKE)))
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{
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u16 rnd = Random() % 100;
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u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, 0);
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