Start battle factory

This commit is contained in:
DizzyEggg
2018-09-02 18:10:36 +02:00
parent 4418189d4c
commit 10eb952db5
3 changed files with 342 additions and 731 deletions

337
src/battle_frontier_2.c Normal file
View File

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#include "global.h"
#include "sprite.h"
#include "event_data.h"
#include "overworld.h"
#include "random.h"
#include "battle_tower.h"
#include "text.h"
#include "palette.h"
#include "task.h"
#include "main.h"
#include "malloc.h"
#include "bg.h"
#include "gpu_regs.h"
#include "window.h"
#include "decompress.h"
#include "constants/battle_frontier.h"
#define SELECTABLE_MONS_COUNT 6
#define TAG_PAL_BALL_GREY 0x64
#define TAG_PAL_BALL_SELECTED 0x65
struct FactorySelecteableMon
{
u16 unk0;
u16 spriteId;
bool8 selected;
u8 filler6[0x6A - 6];
u8 unk6A;
};
struct UnkStructTempName
{
u8 menuCursorPos;
u8 unk1;
u8 unk2;
u8 cursorPos;
u8 unk4;
u8 unk5;
bool8 fromSummaryScreen;
u8 unk7;
u8 unk8;
u8 unk9;
struct FactorySelecteableMon mons[SELECTABLE_MONS_COUNT];
u8 filler294[0x2a1 - 0x294];
u8 unk2A1;
u8 unk2A2;
u8 unk2A3;
u16 unk2A4;
u16 unk2A6;
u16 unk2A8;
u16 unk2AA;
};
extern struct UnkStructTempName *gUnknown_0300127C;
extern u8 *gUnknown_0203CE2C;
extern u8 *gUnknown_0203CE30;
extern u8 *gUnknown_0203CE34;
extern u8 *gUnknown_0203CE38;
extern struct Pokemon *gUnknown_0203CE3C;
extern u8 gUnknown_0203CF20;
// This file's functions.
void sub_819A514(void);
void sub_819C5D0(u16 mWin0H, u16 nWin0H, u16 mWin0V, u16 nWin0V);
void sub_819A9AC(void);
void sub_819AA18(void);
void sub_819BE34(void);
void sub_819BA64(void);
void sub_819BCF8(void);
void sub_819B9E8(void);
void sub_819B9B4(void);
void sub_819C69C(u8 taskId);
void sub_819B378(u8 taskId);
void sub_819B124(u8 taskId);
void sub_819B484(u8 arg0);
void sub_819B63C(u8 arg0);
void SetBallSpritePaletteNum(u8 id);
// Const rom data.
extern const struct BgTemplate gUnknown_08610428[3];
extern const struct WindowTemplate gUnknown_08610434[];
extern const u8 gUnknown_0861033C[];
extern const u8 gUnknown_0861023C[];
extern const u16 gUnknown_0861046C[];
extern const u16 gUnknown_0861039C[];
extern const struct SpritePalette gUnknown_086103F4[];
extern const struct SpriteSheet gUnknown_086103BC[];
extern const struct CompressedSpriteSheet gUnknown_086103E4[];
extern const struct SpriteTemplate gUnknown_086105D8;
// gfx
extern const u8 gFrontierFactorySelectMenu_Gfx[];
extern const u8 gFrontierFactorySelectMenu_Tilemap[];
extern const u16 gFrontierFactorySelectMenu_Pal[];
// code
void sub_819A44C(struct Sprite *sprite)
{
if (sprite->oam.paletteNum == IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED))
{
if (sprite->animEnded)
{
if (sprite->data[0] != 0)
{
sprite->data[0]--;
}
else if (Random() % 5 == 0)
{
StartSpriteAnim(sprite, 0);
sprite->data[0] = 32;
}
else
{
StartSpriteAnim(sprite, 1);
}
}
else
{
StartSpriteAnimIfDifferent(sprite, 1);
}
}
else
{
StartSpriteAnimIfDifferent(sprite, 0);
}
}
void sub_819A4C8(void)
{
AnimateSprites();
BuildOamBuffer();
RunTextPrinters();
UpdatePaletteFade();
RunTasks();
}
void sub_819A4E4(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void sub_819A4F8(void)
{
gUnknown_0300127C = NULL;
SetMainCallback2(sub_819A514);
}
void sub_819A514(void)
{
u8 taskId;
switch (gMain.state)
{
case 0:
if (gUnknown_0203CE3C != NULL)
FREE_AND_SET_NULL(gUnknown_0203CE3C);
SetHBlankCallback(NULL);
SetVBlankCallback(NULL);
CpuFill32(0, (void *)VRAM, VRAM_SIZE);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_08610428, ARRAY_COUNT(gUnknown_08610428));
InitWindows(gUnknown_08610434);
DeactivateAllTextPrinters();
gMain.state++;
break;
case 1:
gUnknown_0203CE2C = Alloc(0x440);
gUnknown_0203CE30 = AllocZeroed(0x440);
gUnknown_0203CE34 = Alloc(0x800);
gUnknown_0203CE38 = AllocZeroed(0x800);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
ChangeBgX(3, 0, 0);
ChangeBgY(3, 0, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_MOSAIC, 0);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WIN1H, 0);
SetGpuReg(REG_OFFSET_WIN1V, 0);
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, 0);
gMain.state++;
break;
case 2:
ResetPaletteFade();
ResetSpriteData();
ResetTasks();
FreeAllSpritePalettes();
CpuCopy16(gFrontierFactorySelectMenu_Gfx, gUnknown_0203CE2C, 0x440);
CpuCopy16(gUnknown_0861033C, gUnknown_0203CE30, 0x60);
LoadBgTiles(1, gUnknown_0203CE2C, 0x440, 0);
LoadBgTiles(3, gUnknown_0203CE30, 0x60, 0);
CpuCopy16(gFrontierFactorySelectMenu_Tilemap, gUnknown_0203CE34, 0x800);
LoadBgTilemap(1, gUnknown_0203CE34, 0x800, 0);
LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40);
LoadPalette(gUnknown_0861046C, 0xF0, 8);
LoadPalette(gUnknown_0861046C, 0xE0, 10);
if (gUnknown_0300127C->fromSummaryScreen == TRUE)
gPlttBufferUnfaded[228] = gUnknown_0300127C->unk2A4;
LoadPalette(gUnknown_0861039C, 0x20, 4);
gMain.state++;
break;
case 3:
SetBgTilemapBuffer(3, gUnknown_0203CE38);
CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 11, 4, 8, 8);
CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 2, 4, 8, 8);
CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 20, 4, 8, 8);
CopyBgTilemapBufferToVram(3);
gMain.state++;
break;
case 4:
LoadSpritePalettes(gUnknown_086103F4);
LoadSpriteSheets(gUnknown_086103BC);
LoadCompressedObjectPic(gUnknown_086103E4);
ShowBg(0);
ShowBg(1);
SetVBlankCallback(sub_819A4E4);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP);
if (gUnknown_0300127C->fromSummaryScreen == TRUE)
{
sub_819C5D0(88, 152, 32, 96);
ShowBg(3);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4));
}
else
{
HideBg(3);
}
gMain.state++;
break;
case 5:
if (gUnknown_0300127C->fromSummaryScreen == TRUE)
gUnknown_0300127C->cursorPos = gUnknown_0203CF20;
sub_819A9AC();
sub_819AA18();
if (gUnknown_0300127C->fromSummaryScreen == TRUE)
sub_819BE34();
gMain.state++;
break;
case 6:
sub_819BA64();
PutWindowTilemap(2);
gMain.state++;
break;
case 7:
sub_819BCF8();
PutWindowTilemap(5);
gMain.state++;
break;
case 8:
sub_819B9E8();
PutWindowTilemap(1);
gMain.state++;
break;
case 9:
sub_819B9B4();
PutWindowTilemap(0);
gMain.state++;
break;
case 10:
gUnknown_0300127C->unk2A1 = CreateTask(sub_819C69C, 0);
if (!gUnknown_0300127C->fromSummaryScreen)
{
gTasks[gUnknown_0300127C->unk2A1].data[0] = 0;
taskId = CreateTask(sub_819B378, 0);
gTasks[taskId].data[0] = 0;
}
else
{
gTasks[gUnknown_0300127C->unk2A1].data[0] = 1;
gUnknown_0300127C->unk2A2 = 0;
taskId = CreateTask(sub_819B124, 0);
gTasks[taskId].data[0] = 13;
}
SetMainCallback2(sub_819A4C8);
break;
}
}
void sub_819A9AC(void)
{
u8 i;
if (gUnknown_0300127C != NULL)
return;
gUnknown_0300127C = AllocZeroed(sizeof(*gUnknown_0300127C));
gUnknown_0300127C->cursorPos = 0;
gUnknown_0300127C->unk5 = 1;
gUnknown_0300127C->fromSummaryScreen = FALSE;
for (i = 0; i < SELECTABLE_MONS_COUNT; i++)
gUnknown_0300127C->mons[i].selected = FALSE;
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
sub_819B484(0);
else
sub_819B63C(0);
}
extern const struct SpriteTemplate gUnknown_086105F0;
extern const struct SpriteTemplate gUnknown_08610608;
extern const struct SpriteTemplate gUnknown_08610620;
void sub_819AA18(void)
{
u8 i, cursorPos;
s16 x;
for (i = 0; i < SELECTABLE_MONS_COUNT; i++)
{
gUnknown_0300127C->mons[i].spriteId = CreateSprite(&gUnknown_086105D8, (35 * i) + 32, 64, 1);
gSprites[gUnknown_0300127C->mons[i].spriteId].data[0] = 0;
SetBallSpritePaletteNum(i);
}
cursorPos = gUnknown_0300127C->cursorPos;
x = gSprites[gUnknown_0300127C->mons[cursorPos].spriteId].pos1.x;
gUnknown_0300127C->unk4 = CreateSprite(&gUnknown_086105F0, x, 88, 0);
gUnknown_0300127C->unk1 = CreateSprite(&gUnknown_08610608, 176, 112, 0);
gUnknown_0300127C->unk2 = CreateSprite(&gUnknown_08610620, 176, 144, 0);
gSprites[gUnknown_0300127C->unk1].invisible = 1;
gSprites[gUnknown_0300127C->unk2].invisible = 1;
gSprites[gUnknown_0300127C->unk1].centerToCornerVecX = 0;
gSprites[gUnknown_0300127C->unk1].centerToCornerVecY = 0;
gSprites[gUnknown_0300127C->unk2].centerToCornerVecX = 0;
gSprites[gUnknown_0300127C->unk2].centerToCornerVecY = 0;
}