Decompile trainer hill

This commit is contained in:
DizzyEggg
2019-01-13 12:12:27 +01:00
parent 37d7348e01
commit 11a49a7f02
24 changed files with 991 additions and 2290 deletions
+4 -4
View File
@@ -1450,7 +1450,7 @@ void ClearBattleAnimationVars(void)
// Clear index array.
for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++)
sAnimSpriteIndexArray[i] |= 0xFFFF;
sAnimSpriteIndexArray[i] = 0xFFFF;
// Clear anim args.
for (i = 0; i < ANIM_ARGS_COUNT; i++)
@@ -1511,7 +1511,7 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo
gAnimScriptCallback = RunAnimScriptCommand;
for (i = 0; i < ANIM_SPRITE_INDEX_COUNT; i++)
sAnimSpriteIndexArray[i] |= 0xFFFF;
sAnimSpriteIndexArray[i] = 0xFFFF;
if (isMoveAnim)
{
@@ -1572,7 +1572,7 @@ static void ClearSpriteIndex(u16 index)
{
if (sAnimSpriteIndexArray[i] == index)
{
sAnimSpriteIndexArray[i] |= 0xFFFF;
sAnimSpriteIndexArray[i] = 0xFFFF;
return;
}
}
@@ -1779,7 +1779,7 @@ static void ScriptCmd_end(void)
{
FreeSpriteTilesByTag(gBattleAnimPicTable[sAnimSpriteIndexArray[i]].tag);
FreeSpritePaletteByTag(gBattleAnimPicTable[sAnimSpriteIndexArray[i]].tag);
sAnimSpriteIndexArray[i] |= 0xFFFF; // set terminator.
sAnimSpriteIndexArray[i] = 0xFFFF; // set terminator.
}
}