Some pokemon jump work

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DizzyEggg authored and huderlem committed 2019-07-09 16:39:29 -05:00
1 parent 81b84503fa
commit 11fb13d635
4 files changed
+645 -1492

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@@ -3,7 +3,7 @@
#include "main.h"
void sub_802EB24(u8, u8, u8, u8, u8);
void sub_802EB24(s16 arg0, s16 arg1, s16 arg2, s16 arg3, u8 arg4);
bool32 sub_802EB84(void);
void sub_802A9A8(u16 monId, MainCallback callback);
bool32 sub_802C908(u16 species);
+8
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@@ -2708,6 +2708,14 @@ extern const u8 gText_Symbols[];
extern const u8 gText_Register2[];
extern const u8 gText_Exit2[];
// Pokemon jump
extern const u8 gText_WantToPlayAgain2[];
extern const u8 gText_SomeoneDroppedOut2[];
extern const u8 gText_CommunicationStandby4[];
extern const u8 gText_AwesomeWonF701F700[];
extern const u8 gText_FilledStorageSpace2[];
extern const u8 gText_CantHoldMore[];
// Pokenav Match Call
extern const u8 gText_CallCantBeMadeHere[];
extern const u8 gText_NumberRegistered[];