Document some battle anim things

This commit is contained in:
Marcus Huderle
2019-02-06 13:17:09 -06:00
committed by huderlem
parent e9149b8608
commit 1253cbf5f6
32 changed files with 351 additions and 354 deletions
+6 -6
View File
@@ -441,14 +441,14 @@ static void DoHorizontalLunge(struct Sprite *sprite)
sprite->data[3] = gBattlerSpriteIds[gBattleAnimAttacker];
sprite->data[4] = gBattleAnimArgs[0];
StoreSpriteCallbackInData6(sprite, ReverseHorizontalLungeDirection);
sprite->callback = TranslateMonBGUntil;
sprite->callback = TranslateMonSpriteLinear;
}
static void ReverseHorizontalLungeDirection(struct Sprite *sprite)
{
sprite->data[0] = sprite->data[4];
sprite->data[1] = -sprite->data[1];
sprite->callback = TranslateMonBGUntil;
sprite->callback = TranslateMonSpriteLinear;
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
@@ -468,14 +468,14 @@ static void DoVerticalDip(struct Sprite *sprite)
sprite->data[3] = spriteId;
sprite->data[4] = gBattleAnimArgs[0];
StoreSpriteCallbackInData6(sprite, ReverseVerticalDipDirection);
sprite->callback = TranslateMonBGUntil;
sprite->callback = TranslateMonSpriteLinear;
}
static void ReverseVerticalDipDirection(struct Sprite *sprite)
{
sprite->data[0] = sprite->data[4];
sprite->data[2] = -sprite->data[2];
sprite->callback = TranslateMonBGUntil;
sprite->callback = TranslateMonSpriteLinear;
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
@@ -581,7 +581,7 @@ static void SlideMonToOffset(struct Sprite *sprite)
sprite->data[5] = monSpriteId;
sprite->invisible = TRUE;
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
sprite->callback = sub_80A6680;
sprite->callback = TranslateMonSpriteLinearFixedPoint;
}
static void sub_80D5B48(struct Sprite *sprite)
@@ -624,7 +624,7 @@ static void sub_80D5B48(struct Sprite *sprite)
{
StoreSpriteCallbackInData6(sprite, sub_80D5C20);
}
sprite->callback = sub_80A6680;
sprite->callback = TranslateMonSpriteLinearFixedPoint;
}