Document some battle anim things

This commit is contained in:
Marcus Huderle
2019-02-06 13:17:09 -06:00
committed by huderlem
parent e9149b8608
commit 1253cbf5f6
32 changed files with 351 additions and 354 deletions

View File

@@ -1354,7 +1354,7 @@ static void PlayerPartnerHandleTrainerSlide(void)
static void PlayerPartnerHandleTrainerSlideBack(void)
{
oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
@@ -1777,7 +1777,7 @@ static void PlayerPartnerHandleIntroTrainerBallThrow(void)
u8 paletteNum;
u8 taskId;
oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40;