Document some battle anim things

This commit is contained in:
Marcus Huderle
2019-02-06 13:17:09 -06:00
committed by huderlem
parent e9149b8608
commit 1253cbf5f6
32 changed files with 351 additions and 354 deletions

View File

@@ -433,7 +433,7 @@ static void AnimMissileArcStep(struct Sprite *sprite)
{
sprite->invisible = FALSE;
if (TranslateAnimArc(sprite))
if (TranslateAnimHorizontalArc(sprite))
{
DestroyAnimSprite(sprite);
}
@@ -453,7 +453,7 @@ static void AnimMissileArcStep(struct Sprite *sprite)
x2 += x1;
y2 += y1;
if (!TranslateAnimArc(sprite))
if (!TranslateAnimHorizontalArc(sprite))
{
u16 rotation = ArcTan2Neg(sprite->pos1.x + sprite->pos2.x - x2,
sprite->pos1.y + sprite->pos2.y - y2);