Document some battle anim things

This commit is contained in:
Marcus Huderle
2019-02-06 13:17:09 -06:00
committed by huderlem
parent e9149b8608
commit 1253cbf5f6
32 changed files with 351 additions and 354 deletions

View File

@@ -323,14 +323,14 @@ void AnimSimplePaletteBlend(struct Sprite *sprite)
// 6: BG palette 5
u32 UnpackSelectedBattleAnimPalettes(s16 selector)
{
u8 arg0 = selector & 1;
u8 arg1 = (selector >> 1) & 1;
u8 arg2 = (selector >> 2) & 1;
u8 arg3 = (selector >> 3) & 1;
u8 arg4 = (selector >> 4) & 1;
u8 battleBackground = selector & 1;
u8 attacker = (selector >> 1) & 1;
u8 target = (selector >> 2) & 1;
u8 attackerPartner = (selector >> 3) & 1;
u8 targetPartner = (selector >> 4) & 1;
u8 arg5 = (selector >> 5) & 1;
u8 arg6 = (selector >> 6) & 1;
return sub_80A75AC(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
return sub_80A75AC(battleBackground, attacker, target, attackerPartner, targetPartner, arg5, arg6);
}
static void AnimSimplePaletteBlendStep(struct Sprite *sprite)