Document some battle anim things

This commit is contained in:
Marcus Huderle
2019-02-06 13:17:09 -06:00
committed by huderlem
parent e9149b8608
commit 1253cbf5f6
32 changed files with 351 additions and 354 deletions

View File

@@ -208,7 +208,7 @@ void sub_810DBAC(struct Sprite *sprite)
static void sub_810DC10(struct Sprite *sprite)
{
if (TranslateAnimArc(sprite))
if (TranslateAnimHorizontalArc(sprite))
DestroyAnimSprite(sprite);
}
@@ -236,7 +236,7 @@ void sub_810DC2C(struct Sprite *sprite)
static void sub_810DCB4(struct Sprite *sprite)
{
if (TranslateAnimArc(sprite))
if (TranslateAnimHorizontalArc(sprite))
DestroyAnimSprite(sprite);
}
@@ -258,7 +258,7 @@ void sub_810DCD0(struct Sprite *sprite)
static void sub_810DD24(struct Sprite *sprite)
{
AnimTranslateLinearSimple(sprite);
TranslateSpriteLinearFixedPoint(sprite);
sprite->data[1] -= sprite->data[5];
sprite->data[2] -= sprite->data[6];