Document some battle anim things

This commit is contained in:
Marcus Huderle
2019-02-06 13:17:09 -06:00
committed by huderlem
parent e9149b8608
commit 1253cbf5f6
32 changed files with 351 additions and 354 deletions
+1 -1
View File
@@ -939,7 +939,7 @@ static void sub_810FD3C(u8 taskId)
void sub_810FDF0(struct Sprite *sprite)
{
if (TranslateAnimArc(sprite))
if (TranslateAnimHorizontalArc(sprite))
{
FreeOamMatrix(sprite->oam.matrixNum);
DestroySprite(sprite);