Colorize and combine birch_bag/birch_grass

This commit is contained in:
GriffinR
2023-01-12 15:15:48 -05:00
parent 863779afbb
commit 12cbb0b30f
8 changed files with 10 additions and 18 deletions

View File

@@ -51,17 +51,12 @@ static void SpriteCB_StarterPokemon(struct Sprite *sprite);
static u16 sStarterLabelWindowId;
const u16 gBirchBagGrassPal[][16] =
{
INCBIN_U16("graphics/starter_choose/birch_bag.gbapal"),
INCBIN_U16("graphics/starter_choose/birch_grass.gbapal"),
};
const u16 gBirchBagGrass_Pal[] = INCBIN_U16("graphics/starter_choose/tiles.gbapal");
static const u16 sPokeballSelection_Pal[] = INCBIN_U16("graphics/starter_choose/pokeball_selection.gbapal");
static const u16 sStarterCircle_Pal[] = INCBIN_U16("graphics/starter_choose/starter_circle.gbapal");
const u32 gBirchBagTilemap[] = INCBIN_U32("graphics/starter_choose/birch_bag.bin.lz");
const u32 gBirchGrassTilemap[] = INCBIN_U32("graphics/starter_choose/birch_grass.bin.lz");
const u32 gBirchHelpGfx[] = INCBIN_U32("graphics/starter_choose/birch_help.4bpp.lz"); // Birch bag and grass combined
const u32 gBirchBagGrass_Gfx[] = INCBIN_U32("graphics/starter_choose/tiles.4bpp.lz");
const u32 gPokeballSelection_Gfx[] = INCBIN_U32("graphics/starter_choose/pokeball_selection.4bpp.lz");
static const u32 sStarterCircle_Gfx[] = INCBIN_U32("graphics/starter_choose/starter_circle.4bpp.lz");
@@ -402,7 +397,7 @@ void CB2_ChooseStarter(void)
DmaFill32(3, 0, OAM, OAM_SIZE);
DmaFill16(3, 0, PLTT, PLTT_SIZE);
LZ77UnCompVram(gBirchHelpGfx, (void *)VRAM);
LZ77UnCompVram(gBirchBagGrass_Gfx, (void *)VRAM);
LZ77UnCompVram(gBirchBagTilemap, (void *)(BG_SCREEN_ADDR(6)));
LZ77UnCompVram(gBirchGrassTilemap, (void *)(BG_SCREEN_ADDR(7)));
@@ -421,7 +416,7 @@ void CB2_ChooseStarter(void)
ResetAllPicSprites();
LoadPalette(GetOverworldTextboxPalettePtr(), 0xE0, 0x20);
LoadPalette(gBirchBagGrassPal, 0, 0x40);
LoadPalette(gBirchBagGrass_Pal, 0, sizeof(gBirchBagGrass_Pal));
LoadCompressedSpriteSheet(&sSpriteSheet_PokeballSelect[0]);
LoadCompressedSpriteSheet(&sSpriteSheet_StarterCircle[0]);
LoadSpritePalettes(sSpritePalettes_StarterChoose);