Move events and scripts into map dirs

This commit is contained in:
Marcus Huderle
2018-06-20 17:41:41 -05:00
parent 89d35e82a2
commit 135a11e50e
1038 changed files with 1036 additions and 1036 deletions
@@ -0,0 +1,17 @@
AbandonedShip_Rooms_1F_EventObjects: @ 8536764
object_event 1, EVENT_OBJ_GFX_GENTLEMAN, 0, 12, 5, 3, 2, 1, 1, 0, 0, AbandonedShip_Rooms_1F_EventScript_237A93, 0
object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 5, 3, 1, 1, 1, 0, 0, AbandonedShip_Rooms_1F_EventScript_29122D, 1095
object_event 3, EVENT_OBJ_GFX_BEAUTY, 0, 10, 11, 3, 8, 1, 1, 1, 4, AbandonedShip_Rooms_1F_EventScript_237AB3, 0
object_event 4, EVENT_OBJ_GFX_YOUNGSTER, 0, 10, 16, 3, 16, 1, 1, 1, 4, AbandonedShip_Rooms_1F_EventScript_237A9C, 0
AbandonedShip_Rooms_1F_MapWarps: @ 85367C4
warp_def 4, 16, 3, 4, MAP_ABANDONED_SHIP_CORRIDORS_1F
warp_def 5, 16, 3, 4, MAP_ABANDONED_SHIP_CORRIDORS_1F
warp_def 4, 1, 3, 6, MAP_ABANDONED_SHIP_CORRIDORS_1F
warp_def 13, 16, 3, 5, MAP_ABANDONED_SHIP_CORRIDORS_1F
warp_def 13, 1, 3, 7, MAP_ABANDONED_SHIP_CORRIDORS_1F
warp_def 14, 16, 3, 5, MAP_ABANDONED_SHIP_CORRIDORS_1F
AbandonedShip_Rooms_1F_MapEvents:: @ 85367F4
map_events AbandonedShip_Rooms_1F_EventObjects, AbandonedShip_Rooms_1F_MapWarps, 0x0, 0x0
@@ -0,0 +1,81 @@
AbandonedShip_Rooms_1F_MapScripts:: @ 8237A92
.byte 0
AbandonedShip_Rooms_1F_EventScript_237A93:: @ 8237A93
msgbox AbandonedShip_Rooms_1F_Text_237B15, 2
end
AbandonedShip_Rooms_1F_EventScript_237A9C:: @ 8237A9C
trainerbattle 0, TRAINER_DEMETRIUS, 0, AbandonedShip_Rooms_1F_Text_237D0C, AbandonedShip_Rooms_1F_Text_237D2A
msgbox AbandonedShip_Rooms_1F_Text_237D41, 6
end
AbandonedShip_Rooms_1F_EventScript_237AB3:: @ 8237AB3
trainerbattle 2, TRAINER_THALIA_1, 0, AbandonedShip_Rooms_1F_Text_237B76, AbandonedShip_Rooms_1F_Text_237BB8, AbandonedShip_Rooms_1F_EventScript_237ADF
specialvar VAR_RESULT, ShouldTryRematchBattle
compare VAR_RESULT, 1
goto_eq AbandonedShip_Rooms_1F_EventScript_237AFE
msgbox AbandonedShip_Rooms_1F_Text_237BDB, 4
release
end
AbandonedShip_Rooms_1F_EventScript_237ADF:: @ 8237ADF
special sub_80B4808
waitmovement 0
msgbox AbandonedShip_Rooms_1F_Text_237C2A, 4
setvar VAR_0x8004, 144
special SetMatchCallRegisteredFlag
setorcopyvar VAR_0x8000, 144
callstd 8
release
end
AbandonedShip_Rooms_1F_EventScript_237AFE:: @ 8237AFE
trainerbattle 5, TRAINER_THALIA_1, 0, AbandonedShip_Rooms_1F_Text_237C69, AbandonedShip_Rooms_1F_Text_237CB2
msgbox AbandonedShip_Rooms_1F_Text_237CC9, 6
end
AbandonedShip_Rooms_1F_Text_237B15: @ 8237B15
.string "Ships of this sort are rare, so Im\n"
.string "taking a look around.\p"
.string "Hmhm…\n"
.string "There appear to be other cabins…$"
AbandonedShip_Rooms_1F_Text_237B76: @ 8237B76
.string "What on earth would compel you to\n"
.string "come here? You must be curious!$"
AbandonedShip_Rooms_1F_Text_237BB8: @ 8237BB8
.string "Not just curious, but also strong…$"
AbandonedShip_Rooms_1F_Text_237BDB: @ 8237BDB
.string "The man next door…\p"
.string "He says hes just sightseeing,\n"
.string "but I dont know about that.$"
AbandonedShip_Rooms_1F_Text_237C2A: @ 8237C2A
.string "Youre such a tough TRAINER!\n"
.string "Let me register you as a memento!$"
AbandonedShip_Rooms_1F_Text_237C69: @ 8237C69
.string "What on earth would compel you to\n"
.string "come back? You must really be curious!$"
AbandonedShip_Rooms_1F_Text_237CB2: @ 8237CB2
.string "Arent you too strong?$"
AbandonedShip_Rooms_1F_Text_237CC9: @ 8237CC9
.string "Im sure that mans up to something!\n"
.string "He just acts so suspiciously!$"
AbandonedShip_Rooms_1F_Text_237D0C: @ 8237D0C
.string "Waaah!\n"
.string "Ive been found! …Huh?$"
AbandonedShip_Rooms_1F_Text_237D2A: @ 8237D2A
.string "Oh, youre not my mom.$"
AbandonedShip_Rooms_1F_Text_237D41: @ 8237D41
.string "Im in trouble with my mom, so I ran.\n"
.string "Keep it a secret where I am!$"