Move events and scripts into map dirs
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@@ -0,0 +1,13 @@
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DewfordTown_PokemonCenter_1F_EventObjects: @ 852DA34
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object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, 8, 0, 0, 0, 0, DewfordTown_PokemonCenter_1F_EventScript_1FC537, 0
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object_event 2, EVENT_OBJ_GFX_WOMAN_2, 0, 10, 6, 3, 10, 0, 0, 0, 0, DewfordTown_PokemonCenter_1F_EventScript_1FC545, 0
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object_event 3, EVENT_OBJ_GFX_MAN_4, 0, 5, 5, 0, 5, 2, 1, 0, 0, DewfordTown_PokemonCenter_1F_EventScript_1FC54E, 0
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DewfordTown_PokemonCenter_1F_MapWarps: @ 852DA7C
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warp_def 7, 8, 3, 1, MAP_DEWFORD_TOWN
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warp_def 6, 8, 3, 1, MAP_DEWFORD_TOWN
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warp_def 1, 6, 4, 0, MAP_DEWFORD_TOWN_POKEMON_CENTER_2F
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DewfordTown_PokemonCenter_1F_MapEvents:: @ 852DA94
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map_events DewfordTown_PokemonCenter_1F_EventObjects, DewfordTown_PokemonCenter_1F_MapWarps, 0x0, 0x0
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@@ -0,0 +1,37 @@
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DewfordTown_PokemonCenter_1F_MapScripts:: @ 81FC523
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map_script 3, DewfordTown_PokemonCenter_1F_MapScript1_1FC52E
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map_script 5, DewfordTown_PokemonCenter_1F_MapScript1_277C30
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.byte 0
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DewfordTown_PokemonCenter_1F_MapScript1_1FC52E: @ 81FC52E
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setrespawn 15
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call DewfordTown_PokemonCenter_1F_EventScript_2718DE
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end
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DewfordTown_PokemonCenter_1F_EventScript_1FC537:: @ 81FC537
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setvar VAR_0x800B, 1
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call DewfordTown_PokemonCenter_1F_EventScript_27191E
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waitmessage
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waitbuttonpress
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release
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end
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DewfordTown_PokemonCenter_1F_EventScript_1FC545:: @ 81FC545
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msgbox DewfordTown_PokemonCenter_1F_Text_1FC557, 2
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end
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DewfordTown_PokemonCenter_1F_EventScript_1FC54E:: @ 81FC54E
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msgbox DewfordTown_PokemonCenter_1F_Text_1FC5AE, 2
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end
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DewfordTown_PokemonCenter_1F_Text_1FC557: @ 81FC557
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.string "There’s a stone cavern at the edge\n"
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.string "of town.\p"
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.string "I’ve heard you can find rare stones\n"
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.string "there.$"
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DewfordTown_PokemonCenter_1F_Text_1FC5AE: @ 81FC5AE
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.string "Even if a POKéMON faints and can’t\n"
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.string "battle, it can still use a move learned\l"
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.string "from a HIDDEN MACHINE (HM).$"
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