Move events and scripts into map dirs
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@@ -0,0 +1,15 @@
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GraniteCave_B1F_EventObjects: @ 8534420
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object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 21, 3, 1, 0, 0, 0, 0, GraniteCave_B1F_EventScript_29115D, 1051
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GraniteCave_B1F_MapWarps: @ 8534438
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warp_def 25, 13, 3, 1, MAP_GRANITE_CAVE_1F
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warp_def 4, 21, 3, 2, MAP_GRANITE_CAVE_1F
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warp_def 29, 13, 3, 0, MAP_GRANITE_CAVE_B2F
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warp_def 28, 21, 3, 1, MAP_GRANITE_CAVE_B2F
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warp_def 8, 5, 3, 2, MAP_GRANITE_CAVE_B2F
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warp_def 12, 3, 3, 3, MAP_GRANITE_CAVE_B2F
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warp_def 29, 2, 3, 4, MAP_GRANITE_CAVE_B2F
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GraniteCave_B1F_MapEvents:: @ 8534470
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map_events GraniteCave_B1F_EventObjects, GraniteCave_B1F_MapWarps, 0x0, 0x0
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@@ -0,0 +1,11 @@
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GraniteCave_B1F_MapScripts:: @ 822DC5E
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map_script 2, GraniteCave_B1F_MapScript2_2A8327
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map_script 3, GraniteCave_B1F_MapScript1_2A8331
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map_script 5, GraniteCave_B1F_MapScript1_22DC6E
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.byte 0
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GraniteCave_B1F_MapScript1_22DC6E: @ 822DC6E
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setstepcallback 7
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setholewarp MAP_GRANITE_CAVE_B2F, 255, 0, 0
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end
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