Move events and scripts into map dirs
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@@ -0,0 +1,14 @@
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LilycoveCity_CoveLilyMotel_1F_EventObjects: @ 8531134
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object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 10, 3, 3, 7, 0, 0, 0, 0, LilycoveCity_CoveLilyMotel_1F_EventScript_218189, 0
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LilycoveCity_CoveLilyMotel_1F_MapWarps: @ 853114C
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warp_def 5, 8, 0, 1, MAP_LILYCOVE_CITY
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warp_def 6, 8, 0, 1, MAP_LILYCOVE_CITY
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warp_def 2, 1, 0, 0, MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F
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LilycoveCity_CoveLilyMotel_1F_MapCoordEvents: @ 8531164
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coord_event 10, 2, 3, 0, VAR_TEMP_1, 0, 0, LilycoveCity_CoveLilyMotel_1F_EventScript_218211
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LilycoveCity_CoveLilyMotel_1F_MapEvents:: @ 8531174
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map_events LilycoveCity_CoveLilyMotel_1F_EventObjects, LilycoveCity_CoveLilyMotel_1F_MapWarps, LilycoveCity_CoveLilyMotel_1F_MapCoordEvents, 0x0
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@@ -0,0 +1,131 @@
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LilycoveCity_CoveLilyMotel_1F_MapScripts:: @ 8218188
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.byte 0
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LilycoveCity_CoveLilyMotel_1F_EventScript_218189:: @ 8218189
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lockall
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checkflag FLAG_SYS_GAME_CLEAR
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goto_eq LilycoveCity_CoveLilyMotel_1F_EventScript_2181EA
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checkflag FLAG_BADGE07_GET
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goto_eq LilycoveCity_CoveLilyMotel_1F_EventScript_2181C3
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msgbox LilycoveCity_CoveLilyMotel_1F_Text_218264, 4
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applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_27259E
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waitmovement 0
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msgbox LilycoveCity_CoveLilyMotel_1F_Text_21831E, 4
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closemessage
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applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_2725A2
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waitmovement 0
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releaseall
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end
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LilycoveCity_CoveLilyMotel_1F_EventScript_2181C3:: @ 82181C3
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msgbox LilycoveCity_CoveLilyMotel_1F_Text_2183C3, 4
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applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_27259E
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waitmovement 0
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msgbox LilycoveCity_CoveLilyMotel_1F_Text_218470, 4
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closemessage
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applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_2725A2
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waitmovement 0
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releaseall
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end
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LilycoveCity_CoveLilyMotel_1F_EventScript_2181EA:: @ 82181EA
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msgbox LilycoveCity_CoveLilyMotel_1F_Text_218544, 4
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applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_27259E
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waitmovement 0
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msgbox LilycoveCity_CoveLilyMotel_1F_Text_2185F4, 4
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closemessage
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applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_2725A2
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waitmovement 0
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releaseall
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end
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LilycoveCity_CoveLilyMotel_1F_EventScript_218211:: @ 8218211
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lockall
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playse SE_PIN
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applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_272598
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waitmovement 0
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applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_27259A
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waitmovement 0
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applymovement 255, LilycoveCity_CoveLilyMotel_1F_Movement_2725AA
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waitmovement 0
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msgbox LilycoveCity_CoveLilyMotel_1F_Text_21839B, 4
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closemessage
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applymovement 255, LilycoveCity_CoveLilyMotel_1F_Movement_218259
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applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_21825E
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waitmovement 0
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applymovement 1, LilycoveCity_CoveLilyMotel_1F_Movement_218260
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waitmovement 0
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release
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end
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LilycoveCity_CoveLilyMotel_1F_Movement_218259: @ 8218259
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face_right
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lock_facing_direction
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walk_left
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unlock_facing_direction
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step_end
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LilycoveCity_CoveLilyMotel_1F_Movement_21825E: @ 821825E
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walk_up
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step_end
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LilycoveCity_CoveLilyMotel_1F_Movement_218260: @ 8218260
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face_down
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walk_down
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face_up
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step_end
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LilycoveCity_CoveLilyMotel_1F_Text_218264: @ 8218264
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.string "Hm, so they doubled the guests by\n"
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.string "using POKéMON as attractions?\p"
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.string "Hm, well, maybe I should make a cute\n"
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.string "POKéMON our inn’s mascot.\p"
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.string "I wonder if that will attract more\n"
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.string "guests to stay with us?$"
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LilycoveCity_CoveLilyMotel_1F_Text_21831E: @ 821831E
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.string "Oh, sorry, sorry!\n"
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.string "I was too involved in watching TV!\p"
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.string "Since that TEAM AQUA came to town,\n"
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.string "the tourists have been staying away.$"
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LilycoveCity_CoveLilyMotel_1F_Text_21839B: @ 821839B
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.string "Hey, down in front!\n"
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.string "I can’t see the TV!$"
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LilycoveCity_CoveLilyMotel_1F_Text_2183C3: @ 82183C3
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.string "Amazing! You’re telling me a POKéMON\n"
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.string "found someone’s lost item?\p"
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.string "That’s something. If we had some smart\n"
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.string "POKéMON like that…\p"
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.string "We could recover anything that our\n"
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.string "guests mislaid…$"
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LilycoveCity_CoveLilyMotel_1F_Text_218470: @ 8218470
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.string "Oh, sorry, sorry!\n"
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.string "I was too involved in watching TV!\p"
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.string "I heard that someone busted\n"
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.string "the TEAM AQUA HIDEOUT.\p"
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.string "Thanks to that, we just booked\n"
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.string "a reservation from a big group.\p"
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.string "It was a company called… Uh…\n"
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.string "GAME something…$"
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LilycoveCity_CoveLilyMotel_1F_Text_218544: @ 8218544
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.string "Amazing! A house-sitting POKéMON\n"
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.string "caught a burglar?\p"
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.string "That’s something. If we had a tough\n"
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.string "POKéMON as a security guard…\p"
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.string "We would be able to provide our guests\n"
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.string "with greater safety.$"
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LilycoveCity_CoveLilyMotel_1F_Text_2185F4: @ 82185F4
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.string "Oh, sorry, sorry!\n"
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.string "I was too involved in watching TV.\p"
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.string "Oh, yes. A big group of guests arrived\n"
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.string "a little while ago.\p"
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.string "They booked in as GAME FREAK,\n"
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.string "so I guess they must make games.\p"
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.string "Uh-oh, I’d better get working on\n"
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.string "their dinner!$"
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