Move events and scripts into map dirs
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@@ -0,0 +1,11 @@
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LilycoveCity_House4_EventObjects: @ 8532038
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object_event 1, EVENT_OBJ_GFX_MAN_5, 0, 1, 4, 3, 2, 1, 1, 0, 0, LilycoveCity_House4_EventScript_21F5B5, 0
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object_event 2, EVENT_OBJ_GFX_MAN_1, 0, 7, 4, 3, 2, 1, 1, 0, 0, LilycoveCity_House4_EventScript_21F5BE, 0
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LilycoveCity_House4_MapWarps: @ 8532068
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warp_def 3, 8, 0, 11, MAP_LILYCOVE_CITY
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warp_def 4, 8, 0, 11, MAP_LILYCOVE_CITY
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LilycoveCity_House4_MapEvents:: @ 8532078
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map_events LilycoveCity_House4_EventObjects, LilycoveCity_House4_MapWarps, 0x0, 0x0
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@@ -0,0 +1,21 @@
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LilycoveCity_House4_MapScripts:: @ 821F5B4
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.byte 0
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LilycoveCity_House4_EventScript_21F5B5:: @ 821F5B5
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msgbox LilycoveCity_House4_Text_21F5C7, 2
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end
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LilycoveCity_House4_EventScript_21F5BE:: @ 821F5BE
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msgbox LilycoveCity_House4_Text_21F62B, 2
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end
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LilycoveCity_House4_Text_21F5C7: @ 821F5C7
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.string "This planet’s biggest mysteries are\n"
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.string "at the bottom of the sea.\p"
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.string "Somebody said that, but I don’t know…$"
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LilycoveCity_House4_Text_21F62B: @ 821F62B
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.string "There’s a deep underwater trench\n"
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.string "between MOSSDEEP and SOOTOPOLIS.\p"
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.string "That’s what someone told me, anyway.$"
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