Move events and scripts into map dirs
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@@ -0,0 +1,11 @@
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PacifidlogTown_House3_EventObjects: @ 852EC60
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object_event 1, EVENT_OBJ_GFX_GIRL_2, 0, 3, 5, 3, 18, 0, 0, 0, 0, PacifidlogTown_House3_EventScript_203CB5, 0
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object_event 2, EVENT_OBJ_GFX_MAN_4, 0, 4, 2, 3, 10, 1, 1, 0, 0, PacifidlogTown_House3_EventScript_203C11, 0
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PacifidlogTown_House3_MapWarps: @ 852EC90
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warp_def 4, 8, 0, 3, MAP_PACIFIDLOG_TOWN
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warp_def 5, 8, 0, 3, MAP_PACIFIDLOG_TOWN
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PacifidlogTown_House3_MapEvents:: @ 852ECA0
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map_events PacifidlogTown_House3_EventObjects, PacifidlogTown_House3_MapWarps, 0x0, 0x0
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@@ -0,0 +1,93 @@
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PacifidlogTown_House3_MapScripts:: @ 8203C10
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.byte 0
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PacifidlogTown_House3_EventScript_203C11:: @ 8203C11
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lock
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faceplayer
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checkflag FLAG_0x09A
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goto_eq PacifidlogTown_House3_EventScript_203CAB
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setvar VAR_0x8008, 2
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copyvar VAR_0x8004, VAR_0x8008
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specialvar VAR_RESULT, sub_807E73C
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copyvar VAR_0x8009, VAR_RESULT
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msgbox PacifidlogTown_House3_Text_203CBE, 5
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compare VAR_RESULT, 0
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goto_eq PacifidlogTown_House3_EventScript_203C93
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special sub_81B94B0
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waitstate
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copyvar VAR_0x800A, VAR_0x8004
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compare VAR_0x8004, 255
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goto_eq PacifidlogTown_House3_EventScript_203C93
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copyvar VAR_0x8005, VAR_0x800A
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specialvar VAR_RESULT, sub_807E9D4
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copyvar VAR_0x800B, VAR_RESULT
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compare VAR_RESULT, VAR_0x8009
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goto_if 5, PacifidlogTown_House3_EventScript_203C9D
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copyvar VAR_0x8004, VAR_0x8008
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copyvar VAR_0x8005, VAR_0x800A
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special sub_807EA10
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special sub_807F0E4
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waitstate
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bufferspeciesname 0, VAR_0x8009
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msgbox PacifidlogTown_House3_Text_203D87, 4
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setflag FLAG_0x09A
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release
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end
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PacifidlogTown_House3_EventScript_203C93:: @ 8203C93
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msgbox PacifidlogTown_House3_Text_203E12, 4
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release
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end
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PacifidlogTown_House3_EventScript_203C9D:: @ 8203C9D
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bufferspeciesname 0, VAR_0x8009
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msgbox PacifidlogTown_House3_Text_203DDE, 4
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release
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end
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PacifidlogTown_House3_EventScript_203CAB:: @ 8203CAB
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msgbox PacifidlogTown_House3_Text_203E7F, 4
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release
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end
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PacifidlogTown_House3_EventScript_203CB5:: @ 8203CB5
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msgbox PacifidlogTown_House3_Text_203EF1, 2
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end
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PacifidlogTown_House3_Text_203CBE: @ 8203CBE
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.string "Check out this {STR_VAR_2}!\p"
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.string "It’s the {STR_VAR_2} that I caught\n"
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.string "yesterday to celebrate my birthday!\p"
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.string "Oh, I can see that you want it!\n"
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.string "After all, it’s priceless!\p"
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.string "I’ll tell you what. I might be willing\n"
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.string "to trade it for a {STR_VAR_1}.$"
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PacifidlogTown_House3_Text_203D87: @ 8203D87
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.string "Oh, so this is a {STR_VAR_1}?\p"
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.string "It’s sort of like a {STR_VAR_2},\n"
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.string "and yet it’s subtly different.\p"
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.string "Thank you!$"
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PacifidlogTown_House3_Text_203DDE: @ 8203DDE
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.string "No, no, no! I won’t accept any\n"
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.string "less than a real {STR_VAR_1}!$"
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PacifidlogTown_House3_Text_203E12: @ 8203E12
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.string "Oh, so you’re not going to go through\n"
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.string "with this?\p"
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.string "That’s cool. I’m not desperate to make\n"
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.string "a trade or anything.$"
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PacifidlogTown_House3_Text_203E7F: @ 8203E7F
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.string "I know I could go looking for one\n"
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.string "on my own, but…\p"
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.string "But I really wanted to get a BAGON\n"
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.string "that another TRAINER caught…$"
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PacifidlogTown_House3_Text_203EF1: @ 8203EF1
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.string "Is that a POKéDEX?\p"
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.string "Did you get to meet a lot of different\n"
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.string "POKéMON?\p"
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.string "I wish I was like you.$"
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