Move events and scripts into map dirs

This commit is contained in:
Marcus Huderle
2018-06-20 17:41:41 -05:00
parent 89d35e82a2
commit 135a11e50e
1038 changed files with 1036 additions and 1036 deletions
@@ -0,0 +1,27 @@
Route110_TrickHousePuzzle4_EventObjects: @ 853E338
object_event 1, EVENT_OBJ_GFX_GIRL_3, 0, 2, 2, 3, 8, 0, 0, 1, 1, Route110_TrickHousePuzzle4_EventScript_26C87E, 0
object_event 2, EVENT_OBJ_GFX_GIRL_3, 0, 14, 7, 3, 9, 0, 0, 1, 2, Route110_TrickHousePuzzle4_EventScript_26C8AC, 0
object_event 3, EVENT_OBJ_GFX_BLACK_BELT, 0, 2, 14, 3, 10, 0, 0, 1, 2, Route110_TrickHousePuzzle4_EventScript_26C895, 0
object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 5, 3, 1, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_29144F, 1065
object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 3, 3, 1, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 17
object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 5, 3, 1, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 18
object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 16, 3, 1, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 19
object_event 8, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 6, 3, 1, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 20
object_event 9, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 2, 3, 1, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 21
object_event 10, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 7, 3, 1, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 22
object_event 11, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 9, 3, 3, 1, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 23
object_event 12, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 12, 3, 1, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 24
object_event 13, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 14, 2, 3, 1, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 25
object_event 14, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 15, 3, 1, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 26
Route110_TrickHousePuzzle4_MapWarps: @ 853E488
warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE
warp_def 1, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE
warp_def 13, 1, 3, 0, MAP_ROUTE110_TRICK_HOUSE_END
Route110_TrickHousePuzzle4_MapBGEvents: @ 853E4A0
bg_event 14, 13, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_26C861
Route110_TrickHousePuzzle4_MapEvents:: @ 853E4AC
map_events Route110_TrickHousePuzzle4_EventObjects, Route110_TrickHousePuzzle4_MapWarps, 0x0, Route110_TrickHousePuzzle4_MapBGEvents
@@ -0,0 +1,71 @@
Route110_TrickHousePuzzle4_MapScripts:: @ 826C860
.byte 0
Route110_TrickHousePuzzle4_EventScript_26C861:: @ 826C861
lockall
compare VAR_0x40AE, 0
goto_eq Route110_TrickHousePuzzle4_EventScript_26C873
goto Route110_TrickHousePuzzle4_EventScript_26A3DB
end
Route110_TrickHousePuzzle4_EventScript_26C873:: @ 826C873
setvar VAR_0x40AE, 1
goto Route110_TrickHousePuzzle4_EventScript_26A3E5
end
Route110_TrickHousePuzzle4_EventScript_26C87E:: @ 826C87E
trainerbattle 0, TRAINER_CORA, 0, Route110_TrickHousePuzzle4_Text_26C92D, Route110_TrickHousePuzzle4_Text_26C96E
msgbox Route110_TrickHousePuzzle4_Text_26C9A2, 6
end
Route110_TrickHousePuzzle4_EventScript_26C895:: @ 826C895
trainerbattle 0, TRAINER_YUJI, 0, Route110_TrickHousePuzzle4_Text_26C9E4, Route110_TrickHousePuzzle4_Text_26CA20
msgbox Route110_TrickHousePuzzle4_Text_26CA53, 6
end
Route110_TrickHousePuzzle4_EventScript_26C8AC:: @ 826C8AC
trainerbattle 0, TRAINER_PAULA, 0, Route110_TrickHousePuzzle4_Text_26CA9C, Route110_TrickHousePuzzle4_Text_26CACB
msgbox Route110_TrickHousePuzzle4_Text_26CAD1, 6
end
Route110_TrickHousePuzzle4_Text_26C8C3: @ 826C8C3
.string "{PLAYER} wrote down the secret code\n"
.string "on the door.\p"
.string "“TRICK MASTER is cool.”\n"
.string "… … … … … … … …\p"
.string "The lock clicked open!$"
Route110_TrickHousePuzzle4_Text_26C92D: @ 826C92D
.string "Its too much bother to think this out.\n"
.string "I only wanted to battle!$"
Route110_TrickHousePuzzle4_Text_26C96E: @ 826C96E
.string "Even though I lost, I still like battling\n"
.string "the best!$"
Route110_TrickHousePuzzle4_Text_26C9A2: @ 826C9A2
.string "Wouldnt you agree? You would go\n"
.string "anywhere if TRAINERS were there.$"
Route110_TrickHousePuzzle4_Text_26C9E4: @ 826C9E4
.string "Heh! Boulders like this, I can brush\n"
.string "aside with one finger!$"
Route110_TrickHousePuzzle4_Text_26CA20: @ 826CA20
.string "I can push boulders, but I cant solve\n"
.string "the puzzle…$"
Route110_TrickHousePuzzle4_Text_26CA53: @ 826CA53
.string "Its not good enough to be brawny…\n"
.string "You have to use your head. Be brainy!$"
Route110_TrickHousePuzzle4_Text_26CA9C: @ 826CA9C
.string "The TRICK HOUSE is getting trickier,\n"
.string "isnt it?$"
Route110_TrickHousePuzzle4_Text_26CACB: @ 826CACB
.string "Aaak!$"
Route110_TrickHousePuzzle4_Text_26CAD1: @ 826CAD1
.string "Has anyone made it to the end?$"