Move events and scripts into map dirs
This commit is contained in:
@@ -0,0 +1,21 @@
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Route119_WeatherInstitute_1F_EventObjects: @ 853EB20
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object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 15, 3, 3, 9, 0, 0, 1, 3, Route119_WeatherInstitute_1F_EventScript_26FB29, 890
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object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_F, 0, 10, 5, 3, 8, 0, 0, 1, 2, Route119_WeatherInstitute_1F_EventScript_26FB40, 890
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object_event 3, EVENT_OBJ_GFX_MAN_5, 0, 5, 4, 3, 8, 0, 0, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FB0F, 892
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object_event 4, EVENT_OBJ_GFX_MAN_5, 0, 2, 11, 3, 1, 1, 0, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FAC8, 892
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object_event 5, EVENT_OBJ_GFX_LITTLE_BOY_1, 0, 14, 11, 3, 2, 1, 1, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FAA4, 0
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Route119_WeatherInstitute_1F_MapWarps: @ 853EB98
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warp_def 9, 12, 0, 0, MAP_ROUTE119
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warp_def 10, 12, 0, 0, MAP_ROUTE119
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warp_def 17, 1, 0, 0, MAP_ROUTE119_WEATHER_INSTITUTE_2F
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Route119_WeatherInstitute_1F_MapBGEvents: @ 853EBB0
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bg_event 1, 2, 0, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FB18
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bg_event 1, 3, 0, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FB18
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bg_event 0, 2, 0, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FB18
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bg_event 0, 3, 0, 0, 0, Route119_WeatherInstitute_1F_EventScript_26FB18
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Route119_WeatherInstitute_1F_MapEvents:: @ 853EBE0
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map_events Route119_WeatherInstitute_1F_EventObjects, Route119_WeatherInstitute_1F_MapWarps, 0x0, Route119_WeatherInstitute_1F_MapBGEvents
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@@ -0,0 +1,139 @@
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Route119_WeatherInstitute_1F_MapScripts:: @ 826FA86
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map_script 3, Route119_WeatherInstitute_1F_MapScript1_26FA8C
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.byte 0
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Route119_WeatherInstitute_1F_MapScript1_26FA8C: @ 826FA8C
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compare VAR_WEATHER_INSTITUTE_STATE, 0
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call_if 1, Route119_WeatherInstitute_1F_EventScript_26FA98
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end
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Route119_WeatherInstitute_1F_EventScript_26FA98:: @ 826FA98
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setobjectxyperm 5, 0, 5
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setobjectmovementtype 5, 10
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return
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Route119_WeatherInstitute_1F_EventScript_26FAA4:: @ 826FAA4
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lock
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faceplayer
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special GetPlayerBigGuyGirlString
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compare VAR_WEATHER_INSTITUTE_STATE, 0
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goto_eq Route119_WeatherInstitute_1F_EventScript_26FABE
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msgbox Route119_WeatherInstitute_1F_Text_26FCE5, 4
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release
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end
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Route119_WeatherInstitute_1F_EventScript_26FABE:: @ 826FABE
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msgbox Route119_WeatherInstitute_1F_Text_26FCB7, 4
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release
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end
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Route119_WeatherInstitute_1F_EventScript_26FAC8:: @ 826FAC8
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lock
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faceplayer
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checkflag FLAG_SYS_GAME_CLEAR
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goto_if 0, Route119_WeatherInstitute_1F_EventScript_26FB05
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setvar VAR_0x8004, 0
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checkflag FLAG_0x1BE
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call_if 1, Route119_WeatherInstitute_1F_EventScript_26FAFF
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checkflag FLAG_0x1BF
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call_if 1, Route119_WeatherInstitute_1F_EventScript_26FAFF
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compare VAR_0x8004, 2
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goto_eq Route119_WeatherInstitute_1F_EventScript_26FB05
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msgbox Route119_WeatherInstitute_1F_Text_26FDE8, 4
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release
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end
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Route119_WeatherInstitute_1F_EventScript_26FAFF:: @ 826FAFF
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addvar VAR_0x8004, 1
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return
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Route119_WeatherInstitute_1F_EventScript_26FB05:: @ 826FB05
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msgbox Route119_WeatherInstitute_1F_Text_26FD2E, 4
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release
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end
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Route119_WeatherInstitute_1F_EventScript_26FB0F:: @ 826FB0F
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msgbox Route119_WeatherInstitute_1F_Text_26FE94, 2
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end
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Route119_WeatherInstitute_1F_EventScript_26FB18:: @ 826FB18
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lockall
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msgbox Route119_WeatherInstitute_1F_Text_26FEFC, 4
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closemessage
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call Route119_WeatherInstitute_1F_EventScript_272083
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releaseall
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end
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Route119_WeatherInstitute_1F_EventScript_26FB29:: @ 826FB29
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trainerbattle 0, TRAINER_GRUNT_11, 0, Route119_WeatherInstitute_1F_Text_26FB57, Route119_WeatherInstitute_1F_Text_26FBBB
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msgbox Route119_WeatherInstitute_1F_Text_26FBD7, 6
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end
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Route119_WeatherInstitute_1F_EventScript_26FB40:: @ 826FB40
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trainerbattle 0, TRAINER_GRUNT_20, 0, Route119_WeatherInstitute_1F_Text_26FC34, Route119_WeatherInstitute_1F_Text_26FC52
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msgbox Route119_WeatherInstitute_1F_Text_26FC60, 6
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end
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Route119_WeatherInstitute_1F_Text_26FB57: @ 826FB57
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.string "The BOSS got interested in\n"
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.string "the research they have going here,\l"
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.string "so he sent us out.\p"
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.string "You quit meddling!$"
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Route119_WeatherInstitute_1F_Text_26FBBB: @ 826FBBB
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.string "Blast it…\n"
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.string "Blasted by a kid…$"
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Route119_WeatherInstitute_1F_Text_26FBD7: @ 826FBD7
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.string "Our BOSS knows everything.\p"
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.string "But I’m just a GRUNT. What would I know\n"
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.string "about what he’s thinking?$"
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Route119_WeatherInstitute_1F_Text_26FC34: @ 826FC34
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.string "Huh?\n"
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.string "What’s a kid doing here?$"
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Route119_WeatherInstitute_1F_Text_26FC52: @ 826FC52
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.string "Huh?\n"
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.string "I lost?!$"
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Route119_WeatherInstitute_1F_Text_26FC60: @ 826FC60
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.string "Oh, no…\n"
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.string "I’ll catch an earful for losing to a kid…\p"
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.string "I should just take a nap in the bed…$"
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Route119_WeatherInstitute_1F_Text_26FCB7: @ 826FCB7
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.string "While I was sleeping, everyone went\n"
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.string "upstairs!$"
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Route119_WeatherInstitute_1F_Text_26FCE5: @ 826FCE5
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.string "Wow, you’re really strong!\p"
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.string "I wish I could be a POKéMON TRAINER\n"
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.string "like you!$"
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Route119_WeatherInstitute_1F_Text_26FD2E: @ 826FD2E
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.string "The PROFESSOR loves rain.\n"
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.string "That’s a fact.\p"
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.string "But if it keeps raining, people will be in\n"
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.string "trouble. That’s another fact.\p"
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.string "And thus, the PROFESSOR is studying\n"
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.string "if the rain can be put to good use.$"
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Route119_WeatherInstitute_1F_Text_26FDE8: @ 826FDE8
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.string "On the 2nd floor of the INSTITUTE,\n"
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.string "we study the weather patterns over\l"
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.string "the HOENN region.\p"
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.string "We’ve been noticing temporary and\n"
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.string "isolated cases of droughts and\l"
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.string "heavy rain lately…$"
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Route119_WeatherInstitute_1F_Text_26FE94: @ 826FE94
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.string "Hello!\n"
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.string "We’ve been saved by your actions!\p"
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.string "What I don’t understand is what on\n"
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.string "earth the AQUAS were up to.$"
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Route119_WeatherInstitute_1F_Text_26FEFC: @ 826FEFC
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.string "There’s a bed…\n"
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.string "Let’s take a rest.$"
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