Move events and scripts into map dirs
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@@ -0,0 +1,9 @@
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ScorchedSlab_EventObjects: @ 8536F88
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object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 5, 3, 1, 0, 0, 0, 0, ScorchedSlab_EventScript_2912AF, 1079
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ScorchedSlab_MapWarps: @ 8536FA0
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warp_def 7, 16, 1, 1, MAP_ROUTE120
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ScorchedSlab_MapEvents:: @ 8536FA8
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map_events ScorchedSlab_EventObjects, ScorchedSlab_MapWarps, 0x0, 0x0
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@@ -0,0 +1,8 @@
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ScorchedSlab_MapScripts:: @ 8239291
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map_script 3, ScorchedSlab_MapScript1_239297
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.byte 0
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ScorchedSlab_MapScript1_239297: @ 8239297
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setflag FLAG_LANDMARK_SCORCHED_SLAB
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end
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