Move events and scripts into map dirs
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Underwater3_MapWarps: @ 852CF98
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warp_def 57, 5, 0, 0, MAP_UNDERWATER_MARINE_CAVE
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warp_def 67, 38, 0, 0, MAP_UNDERWATER_MARINE_CAVE
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Underwater3_MapBGEvents: @ 852CFA8
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bg_event 12, 42, 3, 7, 0, ITEM_STAR_PIECE, 21, 0
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bg_event 50, 36, 3, 7, 0, ITEM_HP_UP, 22, 0
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bg_event 34, 72, 3, 7, 0, ITEM_HEART_SCALE, 23, 0
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bg_event 72, 20, 3, 7, 0, ITEM_RED_SHARD, 24, 0
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Underwater3_MapEvents:: @ 852CFD8
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map_events 0x0, Underwater3_MapWarps, 0x0, Underwater3_MapBGEvents
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@@ -0,0 +1,8 @@
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Underwater3_MapScripts:: @ 81F7724
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map_script 5, Underwater3_MapScript1_1F772A
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.byte 0
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Underwater3_MapScript1_1F772A: @ 81F772A
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call Underwater3_EventScript_274223
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end
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