Merge pull request #1163 from GriffinRichards/doc-animthrow

Minor battle_anim_throw cleanup
This commit is contained in:
PikalaxALT
2020-09-04 19:44:33 -04:00
committed by GitHub
15 changed files with 264 additions and 245 deletions

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@@ -544,8 +544,8 @@ struct BattleHealthboxInfo
u8 statusAnimActive:1; // x10
u8 animFromTableActive:1; // x20
u8 specialAnimActive:1; // x40
u8 flag_x80:1;
u8 field_1_x1:1;
u8 triedShinyMonAnim:1;
u8 finishedShinyMonAnim:1;
u8 field_1_x1E:4;
u8 field_1_x20:1;
u8 field_1_x40:1;

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@@ -67,7 +67,7 @@ void DoBounceEffect(u8 battlerId, u8 b, s8 c, s8 d);
void EndBounceEffect(u8 battlerId, bool8 b);
void SpriteCb_PlayerMonFromBall(struct Sprite *sprite);
void sub_8039E60(struct Sprite *sprite);
void sub_8039E84(struct Sprite *sprite);
void SpriteCB_TrainerThrowObject(struct Sprite *sprite);
void sub_8039E9C(struct Sprite *sprite);
void nullsub_20(void);
void BeginBattleIntro(void);

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@@ -376,7 +376,7 @@
#define B_ANIM_SWITCH_OUT_PLAYER_MON 0x1
#define B_ANIM_SWITCH_OUT_OPPONENT_MON 0x2
#define B_ANIM_BALL_THROW 0x3
#define B_ANIM_SAFARI_BALL_THROW 0x4
#define B_ANIM_BALL_THROW_WITH_TRAINER 0x4
#define B_ANIM_SUBSTITUTE_TO_MON 0x5
#define B_ANIM_MON_TO_SUBSTITUTE 0x6