RGB Constants
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@@ -33,6 +33,7 @@
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#include "constants/moves.h"
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#include "constants/songs.h"
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#include "constants/trainers.h"
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#include "constants/rgb.h"
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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@@ -2408,7 +2409,7 @@ static void PlayerHandleFaintAnimation(void)
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static void PlayerHandlePaletteFade(void)
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{
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BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, RGB_BLACK);
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PlayerBufferExecCompleted();
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}
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@@ -2630,7 +2631,7 @@ static void PlayerHandleChooseItem(void)
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{
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s32 i;
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gBattlerControllerFuncs[gActiveBattler] = OpenBagAndChooseItem;
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gBattlerInMenuId = gActiveBattler;
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@@ -2657,7 +2658,7 @@ static void PlayerHandleChoosePokemon(void)
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*(&gBattleStruct->battlerPreventingSwitchout) = gBattleBufferA[gActiveBattler][1] >> 4;
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*(&gBattleStruct->field_8B) = gBattleBufferA[gActiveBattler][2];
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*(&gBattleStruct->abilityPreventingSwitchout) = gBattleBufferA[gActiveBattler][3];
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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gBattlerControllerFuncs[gActiveBattler] = OpenPartyMenuToChooseMon;
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gBattlerInMenuId = gActiveBattler;
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}
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@@ -2666,7 +2667,7 @@ static void PlayerHandleChoosePokemon(void)
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static void PlayerHandleCmd23(void)
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{
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BattleStopLowHpSound();
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BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, RGB_BLACK);
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PlayerBufferExecCompleted();
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}
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