RGB Constants
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+8
-7
@@ -36,6 +36,7 @@
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#include "new_game.h"
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#include "save.h"
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#include "link.h"
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#include "constants/rgb.h"
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#define BLENDER_SCORE_BEST 0
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#define BLENDER_SCORE_GOOD 1
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@@ -996,7 +997,7 @@ static void sub_807FAC8(void)
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}
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if (gReceivedRemoteLinkPlayers != 0 && gWirelessCommType)
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{
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LoadWirelessStatusIndicatorSprite();
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LoadWirelessStatusIndicatorSpriteGfx();
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CreateWirelessStatusIndicatorSprite(0, 0);
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}
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SetVBlankCallback(VBlankCB0_BerryBlender);
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@@ -1004,7 +1005,7 @@ static void sub_807FAC8(void)
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}
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break;
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case 2:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
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sub_8082D28();
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sBerryBlenderData->mainState++;
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break;
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@@ -1018,7 +1019,7 @@ static void sub_807FAC8(void)
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sBerryBlenderData->mainState++;
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break;
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case 5:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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sBerryBlenderData->mainState++;
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break;
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case 6:
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@@ -1202,13 +1203,13 @@ static void sub_8080018(void)
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}
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if (gReceivedRemoteLinkPlayers != 0 && gWirelessCommType)
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{
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LoadWirelessStatusIndicatorSprite();
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LoadWirelessStatusIndicatorSpriteGfx();
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CreateWirelessStatusIndicatorSprite(0, 0);
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}
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sBerryBlenderData->mainState++;
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break;
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case 3:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
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sBerryBlenderData->mainState++;
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break;
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case 4:
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@@ -1534,7 +1535,7 @@ static void sub_80808D4(void)
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sBerryBlenderData->mainState++;
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break;
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case 3:
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
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sBerryBlenderData->mainState++;
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sBerryBlenderData->framesToWait = 0;
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break;
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@@ -2700,7 +2701,7 @@ static void CB2_HandlePlayerLinkPlayAgainChoice(void)
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case 9:
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if (IsLinkTaskFinished())
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{
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
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sBerryBlenderData->gameEndState++;
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}
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break;
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