void pointer standarized

This commit is contained in:
Eduardo Quezada
2022-07-29 10:52:35 -04:00
parent aa93af4083
commit 13672680b0
41 changed files with 245 additions and 245 deletions

View File

@@ -46,7 +46,7 @@ void LoadCompressedSpritePalette(const struct CompressedSpritePalette *src)
struct SpritePalette dest;
LZ77UnCompWram(src->data, gDecompressionBuffer);
dest.data = (void*) gDecompressionBuffer;
dest.data = (void *) gDecompressionBuffer;
dest.tag = src->tag;
LoadSpritePalette(&dest);
}
@@ -61,7 +61,7 @@ void LoadCompressedSpritePaletteOverrideBuffer(const struct CompressedSpritePale
LoadSpritePalette(&dest);
}
void DecompressPicFromTable(const struct CompressedSpriteSheet *src, void* buffer, s32 species)
void DecompressPicFromTable(const struct CompressedSpriteSheet *src, void *buffer, s32 species)
{
if (species > NUM_SPECIES)
LZ77UnCompWram(gMonFrontPicTable[0].data, buffer);
@@ -266,7 +266,7 @@ u32 GetDecompressedDataSize(const u32 *ptr)
bool8 LoadCompressedSpriteSheetUsingHeap(const struct CompressedSpriteSheet* src)
{
struct SpriteSheet dest;
void* buffer;
void *buffer;
buffer = AllocZeroed(*((u32 *)(&src->data[0])) >> 8);
LZ77UnCompWram(src->data, buffer);
@@ -283,7 +283,7 @@ bool8 LoadCompressedSpriteSheetUsingHeap(const struct CompressedSpriteSheet* src
bool8 LoadCompressedSpritePaletteUsingHeap(const struct CompressedSpritePalette *src)
{
struct SpritePalette dest;
void* buffer;
void *buffer;
buffer = AllocZeroed(*((u32 *)(&src->data[0])) >> 8);
LZ77UnCompWram(src->data, buffer);
@@ -295,7 +295,7 @@ bool8 LoadCompressedSpritePaletteUsingHeap(const struct CompressedSpritePalette
return FALSE;
}
void DecompressPicFromTable_2(const struct CompressedSpriteSheet *src, void* buffer, s32 species) // a copy of DecompressPicFromTable
void DecompressPicFromTable_2(const struct CompressedSpriteSheet *src, void *buffer, s32 species) // a copy of DecompressPicFromTable
{
if (species > NUM_SPECIES)
LZ77UnCompWram(gMonFrontPicTable[0].data, buffer);
@@ -342,7 +342,7 @@ void HandleLoadSpecialPokePic_2(const struct CompressedSpriteSheet *src, void *d
LoadSpecialPokePic_2(src, dest, species, personality, isFrontPic);
}
void DecompressPicFromTable_DontHandleDeoxys(const struct CompressedSpriteSheet *src, void* buffer, s32 species)
void DecompressPicFromTable_DontHandleDeoxys(const struct CompressedSpriteSheet *src, void *buffer, s32 species)
{
if (species > NUM_SPECIES)
LZ77UnCompWram(gMonFrontPicTable[0].data, buffer);