void pointer standarized

This commit is contained in:
Eduardo Quezada
2022-07-29 10:52:35 -04:00
parent aa93af4083
commit 13672680b0
41 changed files with 245 additions and 245 deletions
+2 -2
View File
@@ -497,7 +497,7 @@ static void LoadUsePokeblockMenu(void)
break;
case 2:
SetVBlankCallback(NULL);
CpuFill32(0, (void*)(VRAM), VRAM_SIZE);
CpuFill32(0, (void *)(VRAM), VRAM_SIZE);
sInfo->mainState++;
break;
case 3:
@@ -1232,7 +1232,7 @@ static void UpdateMonPic(u8 loadId)
sMenu->curMonSpriteId = spriteId;
gSprites[sMenu->curMonSpriteId].callback = SpriteCB_MonPic;
gSprites[sMenu->curMonSpriteId].y2 -= 34;
sMenu->curMonTileStart = (void*)(OBJ_VRAM0 + (sMenu->curMonSheet * 32));
sMenu->curMonTileStart = (void *)(OBJ_VRAM0 + (sMenu->curMonSheet * 32));
sMenu->curMonPalette = (sMenu->curMonPalette * 16) + 0x100;
}
}