label field_effect_helpers

This commit is contained in:
Slawter666
2018-10-14 23:43:40 +01:00
parent 02049d52ee
commit 137f6549ff
10 changed files with 171 additions and 174 deletions
+16 -20
View File
@@ -1,7 +1,3 @@
//
// Created by scott on 9/7/2017.
//
#ifndef GUARD_FIELD_EFFECT_HELPERS_H
#define GUARD_FIELD_EFFECT_HELPERS_H
@@ -10,29 +6,29 @@
// Exported RAM declarations
// Exported ROM declarations
u8 sub_8154228(void);
u8 CreateWarpArrowSprite(void);
bool8 sub_8155DA0(struct EventObject *);
void sub_8155D78(struct EventObject *);
void sub_81555AC(u8, u8);
void ash(s16, s16, u16, s16);
void StartAshFieldEffect(s16, s16, u16, s16);
void SetUpReflection(struct EventObject*, struct Sprite*, u8);
u32 StartFieldEffectForEventObject(u8, struct EventObject*);
u8 sub_81546C8(u8, u8, u8, s16, s16);
u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y);
void sub_8155F80(struct Sprite*);
void oamc_shadow(struct Sprite*);
void unc_grass_normal(struct Sprite*);
void UpdateShadowFieldEffect(struct Sprite*);
void UpdateTallGrassFieldEffect(struct Sprite*);
void sub_81561D0(struct Sprite*);
void sub_8155460(struct Sprite*);
void sub_8155658(struct Sprite*);
void UpdateAshFieldEffect(struct Sprite*);
void UpdateSurfBlobFieldEffect(struct Sprite*);
void sub_8156194(struct Sprite*);
void sub_8154C60(struct Sprite*);
void sub_8154D90(struct Sprite*);
void unc_grass_tall(struct Sprite*);
void sub_81559BC(struct Sprite*);
void sub_8155C88(struct Sprite*);
void sub_8154A10(struct Sprite*);
void sub_8155158(struct Sprite*);
void sub_8155AEC(struct Sprite*);
void sub_8155E50(struct Sprite*);
void UpdateFootprintsTireTracksFieldEffect(struct Sprite*);
void UpdateSplashFieldEffect(struct Sprite*);
void UpdateLongGrassFieldEffect(struct Sprite*);
void UpdateSandPileFieldEffect(struct Sprite*);
void UpdateDisguiseFieldEffect(struct Sprite*);
void UpdateShortGrassFieldEffect(struct Sprite*);
void UpdateHotSpringsWaterFieldEffect(struct Sprite*);
void UpdateBubblesFieldEffect(struct Sprite*);
void UpdateSparkleFieldEffect(struct Sprite*);
#endif //GUARD_FIELD_EFFECT_HELPERS_H