label field_effect_helpers
This commit is contained in:
+87
-85
@@ -1,28 +1,30 @@
|
||||
#include "global.h"
|
||||
#include "sprite.h"
|
||||
#include "fieldmap.h"
|
||||
#include "metatile_behavior.h"
|
||||
#include "sound.h"
|
||||
#include "event_object_movement.h"
|
||||
#include "field_camera.h"
|
||||
#include "field_weather.h"
|
||||
#include "field_effect.h"
|
||||
#include "field_effect_helpers.h"
|
||||
#include "constants/songs.h"
|
||||
#include "field_weather.h"
|
||||
#include "fieldmap.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "metatile_behavior.h"
|
||||
#include "sound.h"
|
||||
#include "sprite.h"
|
||||
#include "trig.h"
|
||||
#include "constants/songs.h"
|
||||
|
||||
void objc_reflection_maybe(struct Sprite *);
|
||||
void npc_pal_op(struct EventObject *eventObject, struct Sprite *sprite);
|
||||
void npc_pal_op_A(struct EventObject *, u8);
|
||||
void npc_pal_op_B(struct EventObject *, u8);
|
||||
#define EVENT_OBJ_PAL_TAG_NONE 0x11FF // duplicate of define in event_object_movement.c
|
||||
|
||||
void UpdateObjectReflectionSprite(struct Sprite *);
|
||||
void LoadObjectReflectionPalette(struct EventObject *eventObject, struct Sprite *sprite);
|
||||
void LoadObjectHighBridgeReflectionPalette(struct EventObject *, u8);
|
||||
void LoadObjectRegularReflectionPalette(struct EventObject *, u8);
|
||||
void sub_81561FC(struct Sprite *, u8, u8);
|
||||
void sub_8154C7C(struct Sprite *);
|
||||
void sub_8154CA0(struct Sprite *);
|
||||
void sub_8154FB4(struct Sprite *);
|
||||
void sub_815547C(struct Sprite *);
|
||||
void sub_81554AC(struct Sprite *);
|
||||
void sub_815550C(struct Sprite *);
|
||||
void FadeFootprintsTireTracks_Step0(struct Sprite *);
|
||||
void FadeFootprintsTireTracks_Step1(struct Sprite *);
|
||||
void UpdateFeetInFlowingWaterFieldEffect(struct Sprite *);
|
||||
void UpdateAshFieldEffect_Step0(struct Sprite *);
|
||||
void UpdateAshFieldEffect_Step1(struct Sprite *);
|
||||
void UpdateAshFieldEffect_Step2(struct Sprite *);
|
||||
void sub_81556B0(struct EventObject *, struct Sprite *);
|
||||
void sub_81556E8(struct EventObject *, struct Sprite *);
|
||||
void sub_815577C(struct EventObject *, struct Sprite *, struct Sprite *);
|
||||
@@ -34,7 +36,7 @@ void SetUpReflection(struct EventObject *eventObject, struct Sprite *sprite, boo
|
||||
struct Sprite *reflectionSprite;
|
||||
|
||||
reflectionSprite = &gSprites[CreateCopySpriteAt(sprite, sprite->pos1.x, sprite->pos1.y, 0x98)];
|
||||
reflectionSprite->callback = objc_reflection_maybe;
|
||||
reflectionSprite->callback = UpdateObjectReflectionSprite;
|
||||
reflectionSprite->oam.priority = 3;
|
||||
reflectionSprite->oam.paletteNum = gReflectionEffectPaletteMap[reflectionSprite->oam.paletteNum];
|
||||
reflectionSprite->usingSheet = TRUE;
|
||||
@@ -46,18 +48,18 @@ void SetUpReflection(struct EventObject *eventObject, struct Sprite *sprite, boo
|
||||
reflectionSprite->data[0] = sprite->data[0];
|
||||
reflectionSprite->data[1] = eventObject->localId;
|
||||
reflectionSprite->data[7] = stillReflection;
|
||||
npc_pal_op(eventObject, reflectionSprite);
|
||||
LoadObjectReflectionPalette(eventObject, reflectionSprite);
|
||||
|
||||
if (!stillReflection)
|
||||
reflectionSprite->oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
||||
}
|
||||
|
||||
s16 sub_8153F98(struct EventObject *eventObject)
|
||||
static s16 GetReflectionVerticalOffset(struct EventObject *eventObject)
|
||||
{
|
||||
return GetEventObjectGraphicsInfo(eventObject->graphicsId)->height - 2;
|
||||
}
|
||||
|
||||
void npc_pal_op(struct EventObject *eventObject, struct Sprite *sprite)
|
||||
void LoadObjectReflectionPalette(struct EventObject *eventObject, struct Sprite *sprite)
|
||||
{
|
||||
u8 bridgeType;
|
||||
u16 bridgeReflectionVerticalOffsets[] = { 12, 28, 44 };
|
||||
@@ -65,20 +67,20 @@ void npc_pal_op(struct EventObject *eventObject, struct Sprite *sprite)
|
||||
if (!GetEventObjectGraphicsInfo(eventObject->graphicsId)->disableReflectionPaletteLoad && ((bridgeType = MetatileBehavior_GetBridgeSth(eventObject->previousMetatileBehavior)) || (bridgeType = MetatileBehavior_GetBridgeSth(eventObject->currentMetatileBehavior))))
|
||||
{
|
||||
sprite->data[2] = bridgeReflectionVerticalOffsets[bridgeType - 1];
|
||||
npc_pal_op_A(eventObject, sprite->oam.paletteNum);
|
||||
LoadObjectHighBridgeReflectionPalette(eventObject, sprite->oam.paletteNum);
|
||||
}
|
||||
else
|
||||
{
|
||||
npc_pal_op_B(eventObject, sprite->oam.paletteNum);
|
||||
LoadObjectRegularReflectionPalette(eventObject, sprite->oam.paletteNum);
|
||||
}
|
||||
}
|
||||
|
||||
void npc_pal_op_B(struct EventObject *eventObject, u8 paletteIndex)
|
||||
void LoadObjectRegularReflectionPalette(struct EventObject *eventObject, u8 paletteIndex)
|
||||
{
|
||||
const struct EventObjectGraphicsInfo *graphicsInfo;
|
||||
|
||||
graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId);
|
||||
if (graphicsInfo->paletteTag2 != 0x11ff)
|
||||
if (graphicsInfo->paletteTag2 != EVENT_OBJ_PAL_TAG_NONE)
|
||||
{
|
||||
if (graphicsInfo->paletteSlot == 0)
|
||||
{
|
||||
@@ -98,19 +100,19 @@ void npc_pal_op_B(struct EventObject *eventObject, u8 paletteIndex)
|
||||
|
||||
// When walking on a bridge high above water (Route 120), the reflection is a solid dark blue color.
|
||||
// This is so the sprite blends in with the dark water metatile underneath the bridge.
|
||||
void npc_pal_op_A(struct EventObject *eventObject, u8 paletteNum)
|
||||
void LoadObjectHighBridgeReflectionPalette(struct EventObject *eventObject, u8 paletteNum)
|
||||
{
|
||||
const struct EventObjectGraphicsInfo *graphicsInfo;
|
||||
|
||||
graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId);
|
||||
if (graphicsInfo->paletteTag2 != 0x11ff)
|
||||
if (graphicsInfo->paletteTag2 != EVENT_OBJ_PAL_TAG_NONE)
|
||||
{
|
||||
PatchObjectPalette(graphicsInfo->paletteTag2, paletteNum);
|
||||
UpdateSpritePaletteWithWeather(paletteNum);
|
||||
}
|
||||
}
|
||||
|
||||
void objc_reflection_maybe(struct Sprite *reflectionSprite)
|
||||
void UpdateObjectReflectionSprite(struct Sprite *reflectionSprite)
|
||||
{
|
||||
struct EventObject *eventObject;
|
||||
struct Sprite *mainSprite;
|
||||
@@ -133,7 +135,7 @@ void objc_reflection_maybe(struct Sprite *reflectionSprite)
|
||||
reflectionSprite->invisible = mainSprite->invisible;
|
||||
reflectionSprite->pos1.x = mainSprite->pos1.x;
|
||||
// reflectionSprite->data[2] holds an additional vertical offset, used by the high bridges on Route 120
|
||||
reflectionSprite->pos1.y = mainSprite->pos1.y + sub_8153F98(eventObject) + reflectionSprite->data[2];
|
||||
reflectionSprite->pos1.y = mainSprite->pos1.y + GetReflectionVerticalOffset(eventObject) + reflectionSprite->data[2];
|
||||
reflectionSprite->centerToCornerVecX = mainSprite->centerToCornerVecX;
|
||||
reflectionSprite->centerToCornerVecY = mainSprite->centerToCornerVecY;
|
||||
reflectionSprite->pos2.x = mainSprite->pos2.x;
|
||||
@@ -158,7 +160,7 @@ void objc_reflection_maybe(struct Sprite *reflectionSprite)
|
||||
|
||||
extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
|
||||
|
||||
u8 sub_8154228(void)
|
||||
u8 CreateWarpArrowSprite(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -174,12 +176,12 @@ u8 sub_8154228(void)
|
||||
return spriteId;
|
||||
}
|
||||
|
||||
void objid_set_invisible(u8 spriteId)
|
||||
void SetSpriteInvisible(u8 spriteId)
|
||||
{
|
||||
gSprites[spriteId].invisible = TRUE;
|
||||
}
|
||||
|
||||
void sub_8154298(u8 spriteId, u8 direction, s16 x, s16 y)
|
||||
void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y)
|
||||
{
|
||||
s16 x2;
|
||||
s16 y2;
|
||||
@@ -213,7 +215,7 @@ const u16 gShadowVerticalOffsets[] = {
|
||||
16
|
||||
};
|
||||
|
||||
u32 oei_shadow(void)
|
||||
u32 FldEff_Shadow(void)
|
||||
{
|
||||
u8 eventObjectId;
|
||||
const struct EventObjectGraphicsInfo *graphicsInfo;
|
||||
@@ -233,7 +235,7 @@ u32 oei_shadow(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void oamc_shadow(struct Sprite *sprite)
|
||||
void UpdateShadowFieldEffect(struct Sprite *sprite)
|
||||
{
|
||||
u8 eventObjectId;
|
||||
struct EventObject *eventObject;
|
||||
@@ -262,7 +264,7 @@ void oamc_shadow(struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
|
||||
u32 oei_grass_normal(void)
|
||||
u32 FldEff_TallGrass(void)
|
||||
{
|
||||
s16 x;
|
||||
s16 y;
|
||||
@@ -292,7 +294,7 @@ u32 oei_grass_normal(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void unc_grass_normal(struct Sprite *sprite)
|
||||
void UpdateTallGrassFieldEffect(struct Sprite *sprite)
|
||||
{
|
||||
u8 mapNum;
|
||||
u8 mapGroup;
|
||||
@@ -332,7 +334,7 @@ void unc_grass_normal(struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
|
||||
u32 sub_8154658(void)
|
||||
u32 FldEff_JumpTallGrass(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -350,7 +352,7 @@ u32 sub_8154658(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
u8 sub_81546C8(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)
|
||||
u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)
|
||||
{
|
||||
struct Sprite *sprite;
|
||||
u8 i;
|
||||
@@ -360,7 +362,7 @@ u8 sub_81546C8(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)
|
||||
if (gSprites[i].inUse)
|
||||
{
|
||||
sprite = &gSprites[i];
|
||||
if (sprite->callback == unc_grass_normal && (x == sprite->data[1] && y == sprite->data[2]) && (localId == (u8)(sprite->data[3] >> 8) && mapNum == (sprite->data[3] & 0xFF) && mapGroup == sprite->data[4]))
|
||||
if (sprite->callback == UpdateTallGrassFieldEffect && (x == sprite->data[1] && y == sprite->data[2]) && (localId == (u8)(sprite->data[3] >> 8) && mapNum == (sprite->data[3] & 0xFF) && mapGroup == sprite->data[4]))
|
||||
return i;
|
||||
}
|
||||
}
|
||||
@@ -368,7 +370,7 @@ u8 sub_81546C8(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y)
|
||||
return MAX_SPRITES;
|
||||
}
|
||||
|
||||
u32 sub_8154758(void)
|
||||
u32 FldEff_LongGrass(void)
|
||||
{
|
||||
s16 x;
|
||||
s16 y;
|
||||
@@ -398,7 +400,7 @@ u32 sub_8154758(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void unc_grass_tall(struct Sprite *sprite)
|
||||
void UpdateLongGrassFieldEffect(struct Sprite *sprite)
|
||||
{
|
||||
u8 mapNum;
|
||||
u8 mapGroup;
|
||||
@@ -435,7 +437,7 @@ void unc_grass_tall(struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
|
||||
u32 sub_81548FC(void)
|
||||
u32 FldEff_JumpLongGrass(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -453,7 +455,7 @@ u32 sub_81548FC(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 sub_815496C(void)
|
||||
u32 FldEff_ShortGrass(void)
|
||||
{
|
||||
u8 eventObjectId;
|
||||
struct EventObject *eventObject;
|
||||
@@ -477,7 +479,7 @@ u32 sub_815496C(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void sub_8154A10(struct Sprite *sprite)
|
||||
void UpdateShortGrassFieldEffect(struct Sprite *sprite)
|
||||
{
|
||||
u8 eventObjectId;
|
||||
s16 x;
|
||||
@@ -513,7 +515,7 @@ void sub_8154A10(struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
|
||||
u32 sub_8154B04(void)
|
||||
u32 FldEff_SandFootprints(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -531,7 +533,7 @@ u32 sub_8154B04(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 sub_8154B78(void)
|
||||
u32 FldEff_DeepSandFootprints(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -549,7 +551,7 @@ u32 sub_8154B78(void)
|
||||
return spriteId;
|
||||
}
|
||||
|
||||
u32 sub_8154BEC(void)
|
||||
u32 FldEff_BikeTireTracks(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -568,16 +570,16 @@ u32 sub_8154BEC(void)
|
||||
}
|
||||
|
||||
void (*const gFadeFootprintsTireTracksFuncs[])(struct Sprite *) = {
|
||||
sub_8154C7C,
|
||||
sub_8154CA0
|
||||
FadeFootprintsTireTracks_Step0,
|
||||
FadeFootprintsTireTracks_Step1
|
||||
};
|
||||
|
||||
void sub_8154C60(struct Sprite *sprite)
|
||||
void UpdateFootprintsTireTracksFieldEffect(struct Sprite *sprite)
|
||||
{
|
||||
gFadeFootprintsTireTracksFuncs[sprite->data[0]](sprite);
|
||||
}
|
||||
|
||||
void sub_8154C7C(struct Sprite *sprite)
|
||||
void FadeFootprintsTireTracks_Step0(struct Sprite *sprite)
|
||||
{
|
||||
// Wait 40 frames before the flickering starts.
|
||||
if (++sprite->data[1] > 40)
|
||||
@@ -586,7 +588,7 @@ void sub_8154C7C(struct Sprite *sprite)
|
||||
UpdateEventObjectSpriteVisibility(sprite, FALSE);
|
||||
}
|
||||
|
||||
void sub_8154CA0(struct Sprite *sprite)
|
||||
void FadeFootprintsTireTracks_Step1(struct Sprite *sprite)
|
||||
{
|
||||
sprite->invisible ^= 1;
|
||||
sprite->data[1]++;
|
||||
@@ -597,7 +599,7 @@ void sub_8154CA0(struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
|
||||
u32 sub_8154CEC(void)
|
||||
u32 FldEff_Splash(void)
|
||||
{
|
||||
u8 eventObjectId;
|
||||
struct EventObject *eventObject;
|
||||
@@ -625,7 +627,7 @@ u32 sub_8154CEC(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void sub_8154D90(struct Sprite *sprite)
|
||||
void UpdateSplashFieldEffect(struct Sprite *sprite)
|
||||
{
|
||||
u8 eventObjectId;
|
||||
|
||||
@@ -641,7 +643,7 @@ void sub_8154D90(struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
|
||||
u32 sub_8154E1C(void)
|
||||
u32 FldEff_JumpSmallSplash(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -659,7 +661,7 @@ u32 sub_8154E1C(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 oei_water_drop_tall(void)
|
||||
u32 FldEff_JumpBigSplash(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -677,7 +679,7 @@ u32 oei_water_drop_tall(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 sub_8154EFC(void)
|
||||
u32 FldEff_FeetInFlowingWater(void)
|
||||
{
|
||||
u8 eventObjectId;
|
||||
struct EventObject *eventObject;
|
||||
@@ -692,7 +694,7 @@ u32 sub_8154EFC(void)
|
||||
{
|
||||
graphicsInfo = GetEventObjectGraphicsInfo(eventObject->graphicsId);
|
||||
sprite = &gSprites[spriteId];
|
||||
sprite->callback = sub_8154FB4;
|
||||
sprite->callback = UpdateFeetInFlowingWaterFieldEffect;
|
||||
sprite->coordOffsetEnabled = TRUE;
|
||||
sprite->oam.priority = gSprites[eventObject->spriteId].oam.priority;
|
||||
sprite->data[0] = gFieldEffectArguments[0];
|
||||
@@ -706,7 +708,7 @@ u32 sub_8154EFC(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void sub_8154FB4(struct Sprite *sprite)
|
||||
void UpdateFeetInFlowingWaterFieldEffect(struct Sprite *sprite)
|
||||
{
|
||||
u8 eventObjectId;
|
||||
struct Sprite *linkedSprite;
|
||||
@@ -736,7 +738,7 @@ void sub_8154FB4(struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
|
||||
u32 oei_ripples(void)
|
||||
u32 FldEff_Ripple(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -752,7 +754,7 @@ u32 oei_ripples(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 sub_81550B4(void)
|
||||
u32 FldEff_HotSpringsWater(void)
|
||||
{
|
||||
u8 eventObjectId;
|
||||
struct EventObject *eventObject;
|
||||
@@ -776,7 +778,7 @@ u32 sub_81550B4(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void sub_8155158(struct Sprite *sprite)
|
||||
void UpdateHotSpringsWaterFieldEffect(struct Sprite *sprite)
|
||||
{
|
||||
u8 eventObjectId;
|
||||
const struct EventObjectGraphicsInfo *graphicsInfo;
|
||||
@@ -797,7 +799,7 @@ void sub_8155158(struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
|
||||
u32 sub_81551F0(void)
|
||||
u32 FldEff_Unknown19(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -814,7 +816,7 @@ u32 sub_81551F0(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 sub_815525C(void)
|
||||
u32 FldEff_Unknown20(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -831,7 +833,7 @@ u32 sub_815525C(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 sub_81552C8(void)
|
||||
u32 FldEff_Unknown21(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -848,7 +850,7 @@ u32 sub_81552C8(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 sub_8155334(void)
|
||||
u32 FldEff_Unknown22(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -865,7 +867,7 @@ u32 sub_8155334(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ash(s16 x, s16 y, u16 c, s16 d)
|
||||
void StartAshFieldEffect(s16 x, s16 y, u16 c, s16 d)
|
||||
{
|
||||
gFieldEffectArguments[0] = x;
|
||||
gFieldEffectArguments[1] = y;
|
||||
@@ -876,7 +878,7 @@ void ash(s16 x, s16 y, u16 c, s16 d)
|
||||
FieldEffectStart(FLDEFF_ASH);
|
||||
}
|
||||
|
||||
u32 oei_ash(void)
|
||||
u32 FldEff_Ash(void)
|
||||
{
|
||||
s16 x;
|
||||
s16 y;
|
||||
@@ -901,17 +903,17 @@ u32 oei_ash(void)
|
||||
}
|
||||
|
||||
void (*const gAshFieldEffectFuncs[])(struct Sprite *) = {
|
||||
sub_815547C,
|
||||
sub_81554AC,
|
||||
sub_815550C
|
||||
UpdateAshFieldEffect_Step0,
|
||||
UpdateAshFieldEffect_Step1,
|
||||
UpdateAshFieldEffect_Step2
|
||||
};
|
||||
|
||||
void sub_8155460(struct Sprite *sprite)
|
||||
void UpdateAshFieldEffect(struct Sprite *sprite)
|
||||
{
|
||||
gAshFieldEffectFuncs[sprite->data[0]](sprite);
|
||||
}
|
||||
|
||||
void sub_815547C(struct Sprite *sprite)
|
||||
void UpdateAshFieldEffect_Step0(struct Sprite *sprite)
|
||||
{
|
||||
sprite->invisible = TRUE;
|
||||
sprite->animPaused = TRUE;
|
||||
@@ -919,7 +921,7 @@ void sub_815547C(struct Sprite *sprite)
|
||||
sprite->data[0] = 1;
|
||||
}
|
||||
|
||||
void sub_81554AC(struct Sprite *sprite)
|
||||
void UpdateAshFieldEffect_Step1(struct Sprite *sprite)
|
||||
{
|
||||
sprite->invisible = FALSE;
|
||||
sprite->animPaused = FALSE;
|
||||
@@ -929,14 +931,14 @@ void sub_81554AC(struct Sprite *sprite)
|
||||
sprite->data[0] = 2;
|
||||
}
|
||||
|
||||
void sub_815550C(struct Sprite *sprite)
|
||||
void UpdateAshFieldEffect_Step2(struct Sprite *sprite)
|
||||
{
|
||||
UpdateEventObjectSpriteVisibility(sprite, FALSE);
|
||||
if (sprite->animEnded)
|
||||
FieldEffectStop(sprite, FLDEFF_ASH);
|
||||
}
|
||||
|
||||
u32 sub_8155534(void)
|
||||
u32 FldEff_SurfBlob(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -988,7 +990,7 @@ u8 sub_815564C(struct Sprite *sprite)
|
||||
return (sprite->data[0] & 0xF00) >> 8;
|
||||
}
|
||||
|
||||
void sub_8155658(struct Sprite *sprite)
|
||||
void UpdateSurfBlobFieldEffect(struct Sprite *sprite)
|
||||
{
|
||||
struct EventObject *eventObject;
|
||||
struct Sprite *linkedSprite;
|
||||
@@ -1179,7 +1181,7 @@ void sub_8155850(struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
|
||||
u32 sub_8155890(void)
|
||||
u32 FldEff_Dust(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -1197,7 +1199,7 @@ u32 sub_8155890(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 sub_8155900(void)
|
||||
u32 FldEff_SandPile(void)
|
||||
{
|
||||
u8 eventObjectId;
|
||||
struct EventObject *eventObject;
|
||||
@@ -1225,7 +1227,7 @@ u32 sub_8155900(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void sub_81559BC(struct Sprite *sprite)
|
||||
void UpdateSandPileFieldEffect(struct Sprite *sprite)
|
||||
{
|
||||
u8 eventObjectId;
|
||||
s16 x;
|
||||
@@ -1255,7 +1257,7 @@ void sub_81559BC(struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
|
||||
u32 sub_8155A88(void)
|
||||
u32 FldEff_Bubbles(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -1271,7 +1273,7 @@ u32 sub_8155A88(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void sub_8155AEC(struct Sprite *sprite)
|
||||
void UpdateBubblesFieldEffect(struct Sprite *sprite)
|
||||
{
|
||||
sprite->data[0] += 0x80;
|
||||
sprite->data[0] &= 0x100;
|
||||
@@ -1283,7 +1285,7 @@ void sub_8155AEC(struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
|
||||
u32 sub_8155B2C(void)
|
||||
u32 FldEff_BerryTreeGrowthSparkle(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
struct Sprite *sprite;
|
||||
@@ -1342,7 +1344,7 @@ u32 ShowDisguiseFieldEffect(u8 fldEff, u8 templateIdx, u8 paletteNum)
|
||||
return spriteId;
|
||||
}
|
||||
|
||||
void sub_8155C88(struct Sprite *sprite)
|
||||
void UpdateDisguiseFieldEffect(struct Sprite *sprite)
|
||||
{
|
||||
u8 eventObjectId;
|
||||
const struct EventObjectGraphicsInfo *graphicsInfo;
|
||||
@@ -1404,7 +1406,7 @@ bool8 sub_8155DA0(struct EventObject *eventObject)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
u32 sub_8155DDC(void)
|
||||
u32 FldEff_Sparkle(void)
|
||||
{
|
||||
u8 spriteId;
|
||||
|
||||
@@ -1420,7 +1422,7 @@ u32 sub_8155DDC(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void sub_8155E50(struct Sprite *sprite)
|
||||
void UpdateSparkleFieldEffect(struct Sprite *sprite)
|
||||
{
|
||||
if (sprite->data[0] == 0)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user