Merge pull request #166 from camthesaxman/battle_refactor
rename/refactor battle code
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@@ -89,7 +89,7 @@ extern void flagmods_08054D70(void);
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extern u8* sub_806CF78(u16);
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extern bool8 ExecuteTableBasedItemEffect_(struct Pokemon*, u16, u8, u8);
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extern u8 gBankInMenu;
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extern u16 gBattlePartyID[];
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extern u16 gBattlerPartyIndexes[];
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extern void sub_81B89F0(void);
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extern u8 GetItemEffectType(u16);
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extern struct MapConnection *sub_8088A8C(s16, s16);
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@@ -984,7 +984,7 @@ void sub_80FE440(u8 taskId)
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void ItemUseInBattle_StatIncrease(u8 taskId)
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{
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u16 partyId = gBattlePartyID[gBankInMenu];
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u16 partyId = gBattlerPartyIndexes[gBankInMenu];
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if (ExecuteTableBasedItemEffect_(&gPlayerParty[partyId], gSpecialVar_ItemId, partyId, 0) != FALSE)
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{
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