field_player_avatar.c: Fix TryInterruptObjectEventSpecialAnim fakematch.

This commit is contained in:
Kaz
2020-09-17 18:24:11 -04:00
parent c724f2b809
commit 1404cf3330
5 changed files with 44 additions and 49 deletions

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@@ -195,15 +195,10 @@ struct ObjectEvent
/*0x0C*/ struct Coords16 initialCoords;
/*0x10*/ struct Coords16 currentCoords;
/*0x14*/ struct Coords16 previousCoords;
/*0x18*/ u8 facingDirection:4; // current direction?
/*0x18*/ u8 movementDirection:4;
/*0x19*/ union __attribute__((packed)) {
u8 as_byte;
struct __attribute__((packed)) {
u8 x:4;
u8 y:4;
} ALIGNED(1) as_nybbles;
} ALIGNED(1) range;
/*0x18*/ u16 facingDirection:4; // current direction?
u16 movementDirection:4;
u16 rangeX:4;
u16 rangeY:4;
/*0x1A*/ u8 fieldEffectSpriteId;
/*0x1B*/ u8 warpArrowSpriteId;
/*0x1C*/ u8 movementActionId;