Further synchronisation

This commit is contained in:
Slawter666
2018-10-17 01:11:44 +01:00
parent 3aff112127
commit 1435c96b41
23 changed files with 158 additions and 155 deletions

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@@ -82,7 +82,7 @@ struct LockedAnimEventObjects
extern const struct SpriteFrameImage gEventObjectPicTable_PechaBerryTree[];
extern const u8 gReflectionEffectPaletteMap[];
void sub_808D438(void);
void ResetEventObjects(void);
u8 GetMoveDirectionAnimNum(u8);
u8 GetEventObjectIdByLocalIdAndMap(u8, u8, u8);
bool8 TryGetEventObjectIdByLocalIdAndMap(u8, u8, u8, u8 *);

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@@ -25,7 +25,7 @@ struct FieldInput
void FieldClearPlayerInput(struct FieldInput *pStruct);
void FieldGetPlayerInput(struct FieldInput *pStruct, u16 keys, u16 heldKeys);
int sub_809C014(struct FieldInput *pStruct);
int ProcessPlayerFieldInput(struct FieldInput *pStruct);
u8 *sub_80682A8(struct MapPosition *, u8, u8);
void overworld_poison_timer_set(void);
void prev_quest_postbuffer_cursor_backup_reset(void);

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@@ -179,8 +179,8 @@ bool8 sub_80B7B94(struct Task *, struct EventObject *, struct Sprite *);
bool8 sub_80B7BCC(struct Task *, struct EventObject *, struct Sprite *);
bool8 sub_80B7BF4(struct Task *, struct EventObject *, struct Sprite *);
void sub_80B7D14(struct Task *);
void sub_80B7D34(struct Task *);
static void EscapeRopeFieldEffect_Step0(struct Task *);
static void EscapeRopeFieldEffect_Step1(struct Task *);
void sub_80B7EC4(struct Task *);
void sub_80B7EE8(struct Task *);

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@@ -13,7 +13,7 @@ enum {
FLDPSN_FNT
};
void sub_80F972C(void);
unsigned int overworld_poison(void);
void ExecuteWhiteOut(void);
u32 DoPoisonFieldEffect(void);
#endif //GUARD_FIELD_POISON_H

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@@ -11,7 +11,7 @@ void sub_80FA5E4(s16 id, s16 x, s16 y);
void sub_80FA794(s16 x, s16 y);
void CreateRecordMixingSprite(void);
void DestroyRecordMixingSprite(void);
void overworld_poison_effect(void);
void FldeffPoison_Start(void);
bool8 sub_80FADE4(u16, u8);
#endif //GUARD_FLDEFF_80F9BCC_H

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@@ -230,14 +230,14 @@ struct EventObjectGraphicsInfo
/*0x20*/ const union AffineAnimCmd *const *affineAnims;
};
#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0)
#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1)
#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2)
#define PLAYER_AVATAR_FLAG_SURFING (1 << 3)
#define PLAYER_AVATAR_FLAG_4 (1 << 4)
#define PLAYER_AVATAR_FLAG_5 (1 << 5)
#define PLAYER_AVATAR_FLAG_6 (1 << 6)
#define PLAYER_AVATAR_FLAG_DASH (1 << 7)
#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0)
#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1)
#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2)
#define PLAYER_AVATAR_FLAG_SURFING (1 << 3)
#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << 4)
#define PLAYER_AVATAR_FLAG_5 (1 << 5)
#define PLAYER_AVATAR_FLAG_6 (1 << 6)
#define PLAYER_AVATAR_FLAG_DASH (1 << 7)
enum
{

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@@ -47,13 +47,13 @@ void Overworld_SetEventObjTemplateMovementType(u8 localId, u8 movementType);
const struct MapLayout *GetMapLayout(void);
void ApplyCurrentWarp(void);
void set_warp2_warp3_to_neg_1(void);
void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
bool32 IsDummyWarp(struct WarpData *warp);
static void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
static bool32 IsDummyWarp(struct WarpData *warp);
struct MapHeader const *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum);
struct MapHeader const *const GetDestinationWarpMapHeader(void);
void LoadCurrentMapData(void);
void LoadSaveblockMapHeader(void);
void SetPlayerCoordsFromWarp(void);
static void LoadCurrentMapData(void);
static void LoadSaveblockMapHeader(void);
static void SetPlayerCoordsFromWarp(void);
void WarpIntoMap(void);
void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpId);
@@ -67,7 +67,7 @@ void sub_8084D5C(s16 a1, s16 a2);
void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void sub_8084E14(void);
void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void SetFixedDiveWarpAsDestination(void);
static void SetFixedDiveWarpAsDestination(void);
void SetFixedHoleWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void SetFixedHoleWarpAsDestination(s16 x, s16 y);
void warp1_set_to_sav1w(void);
@@ -75,7 +75,7 @@ void sub_8084F2C(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void sub_8084F6C(u8 a1);
void sub_8084FAC(void);
const struct MapConnection *GetMapConnection(u8 dir);
bool8 SetDiveWarp(u8 dir, u16 x, u16 y);
static bool8 SetDiveWarp(u8 dir, u16 x, u16 y);
bool8 SetDiveWarpEmerge(u16 x, u16 y);
bool8 SetDiveWarpDive(u16 x, u16 y);
void mliX_load_map(u8 mapGroup, u8 mapNum);
@@ -105,7 +105,7 @@ void UpdateAmbientCry(s16 *state, u16 *delayCounter);
u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum);
u8 GetMapTypeByWarpData(struct WarpData *warp);
u8 Overworld_GetMapTypeOfSaveblockLocation(void);
u8 get_map_light_from_warp0(void);
u8 GetLastUsedWarpMapType(void);
bool8 is_map_type_1_2_3_5_or_6(u8 mapType);
bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType);
bool8 Overworld_MapTypeIsIndoors(u8 mapType);