Further synchronisation
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@@ -230,14 +230,14 @@ struct EventObjectGraphicsInfo
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/*0x20*/ const union AffineAnimCmd *const *affineAnims;
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};
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#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0)
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#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1)
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#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2)
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#define PLAYER_AVATAR_FLAG_SURFING (1 << 3)
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#define PLAYER_AVATAR_FLAG_4 (1 << 4)
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#define PLAYER_AVATAR_FLAG_5 (1 << 5)
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#define PLAYER_AVATAR_FLAG_6 (1 << 6)
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#define PLAYER_AVATAR_FLAG_DASH (1 << 7)
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#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0)
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#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1)
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#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2)
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#define PLAYER_AVATAR_FLAG_SURFING (1 << 3)
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#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << 4)
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#define PLAYER_AVATAR_FLAG_5 (1 << 5)
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#define PLAYER_AVATAR_FLAG_6 (1 << 6)
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#define PLAYER_AVATAR_FLAG_DASH (1 << 7)
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enum
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{
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