Finish match call menu doc
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@@ -407,10 +407,9 @@ void ResetBldCnt_(void);
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bool32 PokenavCallback_Init_MatchCall(void);
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u32 GetMatchCallCallback(void);
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void FreeMatchCallSubstruct1(void);
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int sub_81CAE28(void);
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int IsMatchCallListInitFinished(void);
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int GetNumberRegistered(void);
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int sub_81CAE48(void);
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struct PokenavMatchCallEntry *sub_81CAE94(void);
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struct PokenavMatchCallEntry *GetMatchCallList(void);
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u16 GetMatchCallMapSec(int);
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bool32 ShouldDrawRematchPokeballIcon(int index);
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void ClearRematchPokeballIcon(u16 windowId, u32 a1);
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